Navigation
| Name | DisplayCluster |
| Type | Runtime |
| Part of Plugins | nDisplay |
| Location | /Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/ |
| Module Build Rules | DisplayCluster.Build.cs |
Classes
| Name | Remarks |
|---|---|
| ADisplayClusterChromakeyCardActor | |
| ADisplayClusterLightCardActor | |
| ADisplayClusterRootActor | VR root. This contains nDisplay VR hierarchy in the game. |
| ADisplayClusterTestPatternsActor | Test patterns actor |
| DisplayClusterTypesConverter | Auxiliary class with different type conversion functions |
| FDisplayClusterActorRef | |
| FDisplayClusterRender_MeshGeometry | |
| FDisplayClusterRender_ProceduralMeshComponentRef | |
| FDisplayClusterRender_StaticMeshComponentRef | |
| FDisplayClusterRenderFrame | NDisplay: Render frame container The final frame is composed of DCViewports, which are rendered in the correct order on a few RTTs. |
| FDisplayClusterSceneComponentRef | |
| FDisplayClusterTickableGameObject | Tickable game object: has an OnTick() callback to start all subscribers |
| FDisplayClusterUpscalerSettings | NDisplay Upscaler settings |
| FDisplayClusterViewport_CameraDepthOfField | Settings for the camera depth of field blur. |
| FDisplayClusterViewport_Context | Viewport context with cahched data and states |
| FDisplayClusterViewport_PostRenderSettings | Additional DC viewport rendering settings |
| FDisplayClusterViewport_RenderSettings | NDisplay viewport render settings. |
| FDisplayClusterViewport_RenderSettingsICVFX | ICVFX settings for viewport |
| TDisplayClusterDataCache | Cache template for named data with automatic deletion of unused items after timeout. |
| UDisplayClusterBlueprint | Display Cluster Configuration Asset |
| UDisplayClusterBlueprintAPI | |
| UDisplayClusterBlueprintGeneratedClass | |
| UDisplayClusterBlueprintLib | Blueprint API function library |
| UDisplayClusterCameraComponent | 3D point in space used to render nDisplay viewports from |
| UDisplayClusterChromakeyCardStageActorComponent | Stage Actor Component to be placed in chromakey card actors |
| UDisplayClusterClusterEventListener | |
| UDisplayClusterComponent | |
| UDisplayClusterDisplayDeviceBaseComponent | Display Device Components can be added to nDisplay root actors and assigned to viewport nodes to allow additional processing on the preview material. |
| UDisplayClusterDisplayDeviceComponent | Display Device Component with OCIO render pass |
| UDisplayClusterGameEngine | Extended game engine |
| UDisplayClusterICVFXCameraComponent | NDisplay in-camera VFX camera representation |
| UDisplayClusterLabelComponent | A label component specific to nDisplay. |
| UDisplayClusterLightCardStageActorComponent | Stage Actor Component to be placed in light card actors |
| UDisplayClusterOriginComponent | NDisplay origin component (mostly for in-Editor visualization) |
| UDisplayClusterPlayerInput | An object within PlayerController that processes player input. |
| UDisplayClusterPreviewShareComponent | NDisplay Viewport preview share component |
| UDisplayClusterSceneComponentSync | Abstract synchronization component |
| UDisplayClusterSceneComponentSyncParent | Synchronization component. Synchronizes parent scene component. |
| UDisplayClusterSceneComponentSyncThis | Synchronization component. Synchronizes itself |
| UDisplayClusterScreenComponent | Simple projection policy screen component |
| UDisplayClusterStageActorComponent | Stage Actor Component used to determine root actor ownership |
| UDisplayClusterStageGeometryComponent | A component that stores the generated geometry map of the stage actor, which is used for placing stage actors (light cards, CCWs, etc) flush to the stage's walls and ceiling |
| UDisplayClusterStageIsosphereComponent | A procedural mesh component generated by morphing an isosphere to match the stage's geometry map, providing a 3D version of the map that can be ray traced against |
| UDisplayClusterSyncTickComponent | Helper component to trigger nDisplay sync for Tick sync group |
| UDisplayClusterViewportClient | |
| UDisplayClusterWorldSubsystem | World Subsystem used to react to level and world changes. |
| UDisplayClusterXformComponent | NDisplay Transform component |
Structs
| Name | Remarks |
|---|---|
| FDisplayClusterClusterEventBase | Common cluster event data. |
| FDisplayClusterClusterEventBinary | Cluster event BINARY. |
| FDisplayClusterClusterEventJson | Cluster event JSON. |
| FDisplayClusterColorEncoding | Color encoding data. |
| FDisplayClusterComponentRef | |
| FDisplayClusterLabelConfiguration | Generic args a label can recognize |
| FDisplayClusterMeshUVs | Map source geometry UVs to DCMeshComponent UVs. |
| FDisplayClusterMeshVertex | The vertex data used to filter a texture. |
| FDisplayClusterNetDriverHelper | Helper for DisplayCluster synchronous replication |
| FDisplayClusterRenderFrameTarget | NDisplay: Target texture for rendering. |
| FDisplayClusterRenderFrameTargetView | NDisplay: DCViewport context for render in UE View |
| FDisplayClusterRenderFrameTargetViewFamily | NDisplay: A group of DCViewports that can be render within a single viewfamily |
| FDisplayClusterRootActorPropertyOverrides | Optional overrides of root actor settings. |
| FDisplayClusterSceneViewExtensionContext | Contains information about the context in which this scene view extension will be used. |
| FDisplayClusterStageGeometryMap | A geometry map for the stage, which contains a generated texture of the stage geometry's depth and normal vectors |
| FDisplayClusterViewport_CameraMotionBlur | Settings for the CameraMotion blur. |
| FDisplayClusterViewport_CustomFrustumSettings | Custom frustum settings of viewport |
| FDisplayClusterViewport_OverscanSettings | Overscan settings of viewport |
| FDisplayClusterViewport_PreviewSettings | Viewport preview-in-scene rendering settings. |
| FDisplayClusterViewport_TileSettings | NDisplay viewport tile settings. |
| FDisplayClusterViewportContext | |
| FDisplayClusterViewportProxy_Context | The viewport proxy context (rendering thread data) |
| FDisplayClusterViewportStereoContext | |
| FGenericBarrierSynchronizationDelegateData | Barrier synchonrization callback data |
| FLightCardAlphaGradientSettings |
Interfaces
| Name | Remarks |
|---|---|
| IDisplayCluster | Public module interface |
| IDisplayClusterBlueprintAPI | Blueprint API interface |
| IDisplayClusterCallbacks | DisplayCluster callbacks API |
| IDisplayClusterClusterEventListener | Interface for cluster event listeners |
| IDisplayClusterClusterManager | Public cluster manager interface |
| IDisplayClusterClusterSyncObject | Synchronizable object interface |
| IDisplayClusterComponent | |
| IDisplayClusterConfigManager | Public config manager interface |
| IDisplayClusterDisplayDeviceProxy | Display Device Proxy object interface [rendering thread] |
| IDisplayClusterGameManager | Public game manager interface |
| IDisplayClusterGenericBarriersClient | Generic barriers client interface |
| IDisplayClusterPostProcess | NDisplay post-process interface |
| IDisplayClusterPostProcessFactory | NDisplay output post process factory interface |
| IDisplayClusterPresentation | Public display cluster presentation interface |
| IDisplayClusterProjectionPolicy | NDisplay projection policy |
| IDisplayClusterProjectionPolicyFactory | NDisplay projection policy factory interface |
| IDisplayClusterRender_MeshComponent | |
| IDisplayClusterRender_MeshComponentProxy | |
| IDisplayClusterRender_Texture | A runtime texture that is created based on data in memory |
| IDisplayClusterRenderDevice | NDisplay render device interface |
| IDisplayClusterRenderDeviceFactory | NDisplay rendering device factory interface |
| IDisplayClusterRenderManager | Public render manager interface |
| IDisplayClusterRenderSyncPolicy | Public render synchronization policy interface |
| IDisplayClusterRenderSyncPolicyFactory | NDisplay rendering synchronization policy factory interface |
| IDisplayClusterSerializable | Memory serialization interface |
| IDisplayClusterStringSerializable | String serialization interface |
| IDisplayClusterVblankMonitor | V-blank monitor interface |
| IDisplayClusterViewport | NDisplay: Viewport (interface for GameThread) |
| IDisplayClusterViewport_CustomPostProcessSettings | DC Viewport Postprocess interface |
| IDisplayClusterViewportConfiguration | Viewport manager configuration. |
| IDisplayClusterViewportConfigurationProxy | Viewport manager proxy configuration. |
| IDisplayClusterViewportManager | NDisplay ViewportManager (interface for GameThread) |
| IDisplayClusterViewportManagerPreview | Viewport manager preview rendering interface |
| IDisplayClusterViewportManagerProxy | NDisplay ViewportManagerProxy (interface for RenderThread) |
| IDisplayClusterViewportPreview | Provides access to the resources used to render the viewport preview. |
| IDisplayClusterViewportProxy | NDisplay: ViewportProxy (interface for RenderThread) |
| IDisplayClusterWarpPolicy | Warp policy interface Customize warp math for projection policies. |
| IDisplayClusterWarpPolicyFactory | NDisplay warp policy factory interface |
Typedefs
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| FOnBrowseLoadMap | TBaseDelegate_ThreeParams< EBrowseReturnVal::Type, FWorldContext &WorldContext, FURL URL, FString &Error > | DisplayClusterGameEngine.h | |
| FOnClusterEventBinary | TMulticastDelegate_OneParam< void, const FDisplayClusterClusterEventBinary & > | Cluster/IDisplayClusterClusterManager.h | |
| FOnClusterEventBinaryListener | FOnClusterEventBinary::FDelegate | Cluster/IDisplayClusterClusterManager.h | |
| FOnClusterEventJson | TMulticastDelegate_OneParam< void, const FDisplayClusterClusterEventJson & > | Cluster/IDisplayClusterClusterManager.h | |
| FOnClusterEventJsonListener | FOnClusterEventJson::FDelegate | Cluster/IDisplayClusterClusterManager.h | |
| FOnPengineLevelUpdate | TBaseDelegate_TwoParams< void, FWorldContext &Context, float DeltaSeconds > | DisplayClusterGameEngine.h |
Enums
Public
Constants
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| DisplayClusterStrings::args::Cluster | const TCHAR * | Misc/DisplayClusterStrings.h | |
| DisplayClusterStrings::args::Config | const TCHAR * | Misc/DisplayClusterStrings.h | |
| DisplayClusterStrings::args::dev::Mono | const TCHAR * | Misc/DisplayClusterStrings.h | |
| DisplayClusterStrings::args::dev::QBS | const TCHAR * | Misc/DisplayClusterStrings.h | |
| DisplayClusterStrings::args::dev::SbS | const TCHAR * | Misc/DisplayClusterStrings.h | |
| DisplayClusterStrings::args::dev::TB | const TCHAR * | Misc/DisplayClusterStrings.h | |
| DisplayClusterStrings::args::Node | const TCHAR * | Misc/DisplayClusterStrings.h | |
| DisplayClusterStrings::args::NodeList | const TCHAR * | Misc/DisplayClusterStrings.h | |
| DisplayClusterStrings::args::NodeRole | const TCHAR * | Misc/DisplayClusterStrings.h | |
| DisplayClusterStrings::args::role::Backup | const TCHAR * | Misc/DisplayClusterStrings.h | |
| DisplayClusterStrings::args::role::Primary | const TCHAR * | Misc/DisplayClusterStrings.h | |
| DisplayClusterStrings::args::role::Secondary | const TCHAR * | Misc/DisplayClusterStrings.h | |
| DisplayClusterStrings::cluster_events::EventCategory | const TCHAR * | Common system events data. | Misc/DisplayClusterStrings.h |
| DisplayClusterStrings::cluster_events::EventType | const TCHAR * | Misc/DisplayClusterStrings.h | |
| DisplayClusterStrings::cluster_events::EvtQuitName | const TCHAR * | Specific events. | Misc/DisplayClusterStrings.h |
| DisplayClusterStrings::common::ArrayValSeparator | const TCHAR * | Misc/DisplayClusterStrings.h | |
| DisplayClusterStrings::common::KeyValSeparator | const TCHAR * | Misc/DisplayClusterStrings.h | |
| DisplayClusterStrings::common::PairSeparator | const TCHAR * | Misc/DisplayClusterStrings.h | |
| DisplayClusterStrings::log::Found | const TCHAR * | Misc/DisplayClusterStrings.h | |
| DisplayClusterStrings::log::NotFound | const TCHAR * | Misc/DisplayClusterStrings.h | |
| DisplayClusterStrings::uri_args::ClusterId | const TCHAR * | Misc/DisplayClusterStrings.h | |
| DisplayClusterStrings::uri_args::ClusterNodesNum | const TCHAR * | Misc/DisplayClusterStrings.h | |
| DisplayClusterStrings::uri_args::PrimaryNodeId | const TCHAR * | Misc/DisplayClusterStrings.h | |
| DisplayClusterStrings::uri_args::PrimaryNodePort | const TCHAR * | Misc/DisplayClusterStrings.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| DisplayClusterResetSyncType | const auto | Cluster/DisplayClusterClusterEvent.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| Extracts array from sting map value. | Misc/DisplayClusterHelpers.h | ||
| Extracts map from sting map value. | Misc/DisplayClusterHelpers.h | ||
bool DisplayClusterHelpers::map::ExtractValue
(
const TMap< FString, TVal >& InMap, |
Extracts value from TMap |
Misc/DisplayClusterHelpers.h | |
TVal DisplayClusterHelpers::map::ExtractValue
(
const TMap< FString, TVal >& InMap, |
Extracts value from TMap |
Misc/DisplayClusterHelpers.h | |
bool DisplayClusterHelpers::map::ExtractValueFromString
(
const TMap< FString, FString >& InMap, |
Extracts value from TMap |
Misc/DisplayClusterHelpers.h | |
TReturn DisplayClusterHelpers::map::ExtractValueFromString
(
const TMap< FString, FString >& InMap, |
Extracts value from TMap |
Misc/DisplayClusterHelpers.h | |
| Exports map data to a string Example: {{key1,val1},{key2,val2},{key3,val3}} => "key1=val1 key2=val2 key3=var3" | Misc/DisplayClusterHelpers.h | ||
| Parses string of key-value pairs separated by specified separator into map Example: "key1=val1 key2=val2 key3=val3" => {{key1, val2}, {key2, val2}, {key3, val3}} | Misc/DisplayClusterHelpers.h | ||
bool operator!
(
EDisplayClusterLabelFlags E |
Components/DisplayClusterLabelConfiguration.h | ||
bool operator!
(
EDisplayClusterProjectionPolicyFlags E |
Render/Projection/IDisplayClusterProjectionPolicy.h | ||
bool operator!
(
EDisplayClusterRootActorType E |
Render/Viewport/Containers/DisplayClusterViewport_Enums.h | ||
bool operator!
(
EDisplayClusterViewportMediaState E |
Render/Viewport/Containers/DisplayClusterViewport_Enums.h | ||
| Render/Viewport/Containers/DisplayClusterViewport_Enums.h | |||
bool operator!
(
EDisplayClusterViewportRenderingFlags E |
Render/Viewport/Containers/DisplayClusterViewport_Enums.h | ||
bool operator!
(
EDisplayClusterViewportICVFXFlags E |
Render/Viewport/Containers/DisplayClusterViewport_EnumsICVFX.h | ||
| Render/Viewport/Containers/DisplayClusterViewport_EnumsICVFX.h | |||
bool operator!
(
EDisplayClusterViewportTileFlags E |
Render/Viewport/Containers/DisplayClusterViewport_TileSettings.h | ||
bool operator!
(
EDisplayClusterViewportPreviewFlags E |
Render/Viewport/Containers/DisplayClusterViewportPreview_Enums.h | ||
| Components/DisplayClusterLabelConfiguration.h | |||
| Render/Projection/IDisplayClusterProjectionPolicy.h | |||
| Render/Viewport/Containers/DisplayClusterViewport_Enums.h | |||
| Render/Viewport/Containers/DisplayClusterViewport_Enums.h | |||
| Render/Viewport/Containers/DisplayClusterViewport_Enums.h | |||
| Render/Viewport/Containers/DisplayClusterViewport_Enums.h | |||
| Render/Viewport/Containers/DisplayClusterViewport_EnumsICVFX.h | |||
| Render/Viewport/Containers/DisplayClusterViewport_EnumsICVFX.h | |||
| Render/Viewport/Containers/DisplayClusterViewport_TileSettings.h | |||
| Render/Viewport/Containers/DisplayClusterViewportPreview_Enums.h | |||
| Components/DisplayClusterLabelConfiguration.h | |||
| Render/Projection/IDisplayClusterProjectionPolicy.h | |||
| Render/Viewport/Containers/DisplayClusterViewport_Enums.h | |||
| Render/Viewport/Containers/DisplayClusterViewport_Enums.h | |||
| Render/Viewport/Containers/DisplayClusterViewport_Enums.h | |||
| Render/Viewport/Containers/DisplayClusterViewport_Enums.h | |||
| Render/Viewport/Containers/DisplayClusterViewport_EnumsICVFX.h | |||
| Render/Viewport/Containers/DisplayClusterViewport_EnumsICVFX.h | |||
| Render/Viewport/Containers/DisplayClusterViewport_TileSettings.h | |||
| Render/Viewport/Containers/DisplayClusterViewportPreview_Enums.h | |||
| Components/DisplayClusterLabelConfiguration.h | |||
| Render/Projection/IDisplayClusterProjectionPolicy.h | |||
| Render/Viewport/Containers/DisplayClusterViewport_Enums.h | |||
| Render/Viewport/Containers/DisplayClusterViewport_Enums.h | |||
| Render/Viewport/Containers/DisplayClusterViewport_Enums.h | |||
| Render/Viewport/Containers/DisplayClusterViewport_Enums.h | |||
| Render/Viewport/Containers/DisplayClusterViewport_EnumsICVFX.h | |||
| Render/Viewport/Containers/DisplayClusterViewport_EnumsICVFX.h | |||
| Render/Viewport/Containers/DisplayClusterViewport_TileSettings.h | |||
| Render/Viewport/Containers/DisplayClusterViewportPreview_Enums.h | |||
| Components/DisplayClusterLabelConfiguration.h | |||
| Render/Projection/IDisplayClusterProjectionPolicy.h | |||
| Render/Viewport/Containers/DisplayClusterViewport_Enums.h | |||
| Render/Viewport/Containers/DisplayClusterViewport_Enums.h | |||
| Render/Viewport/Containers/DisplayClusterViewport_Enums.h | |||
| Render/Viewport/Containers/DisplayClusterViewport_Enums.h | |||
| Render/Viewport/Containers/DisplayClusterViewport_EnumsICVFX.h | |||
| Render/Viewport/Containers/DisplayClusterViewport_EnumsICVFX.h | |||
| Render/Viewport/Containers/DisplayClusterViewport_TileSettings.h | |||
| Render/Viewport/Containers/DisplayClusterViewportPreview_Enums.h | |||
| Components/DisplayClusterLabelConfiguration.h | |||
| Render/Projection/IDisplayClusterProjectionPolicy.h | |||
| Render/Viewport/Containers/DisplayClusterViewport_Enums.h | |||
| Render/Viewport/Containers/DisplayClusterViewport_Enums.h | |||
| Render/Viewport/Containers/DisplayClusterViewport_Enums.h | |||
| Render/Viewport/Containers/DisplayClusterViewport_Enums.h | |||
| Render/Viewport/Containers/DisplayClusterViewport_EnumsICVFX.h | |||
| Render/Viewport/Containers/DisplayClusterViewport_EnumsICVFX.h | |||
| Render/Viewport/Containers/DisplayClusterViewport_TileSettings.h | |||
| Render/Viewport/Containers/DisplayClusterViewportPreview_Enums.h | |||
| Components/DisplayClusterLabelConfiguration.h | |||
| Render/Projection/IDisplayClusterProjectionPolicy.h | |||
| Render/Viewport/Containers/DisplayClusterViewport_Enums.h | |||
| Render/Viewport/Containers/DisplayClusterViewport_Enums.h | |||
| Render/Viewport/Containers/DisplayClusterViewport_Enums.h | |||
| Render/Viewport/Containers/DisplayClusterViewport_Enums.h | |||
| Render/Viewport/Containers/DisplayClusterViewport_EnumsICVFX.h | |||
| Render/Viewport/Containers/DisplayClusterViewport_EnumsICVFX.h | |||
| Render/Viewport/Containers/DisplayClusterViewport_TileSettings.h | |||
| Render/Viewport/Containers/DisplayClusterViewportPreview_Enums.h | |||
| Components/DisplayClusterLabelConfiguration.h | |||
| Render/Projection/IDisplayClusterProjectionPolicy.h | |||
| Render/Viewport/Containers/DisplayClusterViewport_Enums.h | |||
| Render/Viewport/Containers/DisplayClusterViewport_Enums.h | |||
| Render/Viewport/Containers/DisplayClusterViewport_Enums.h | |||
| Render/Viewport/Containers/DisplayClusterViewport_Enums.h | |||
| Render/Viewport/Containers/DisplayClusterViewport_EnumsICVFX.h | |||
| Render/Viewport/Containers/DisplayClusterViewport_EnumsICVFX.h | |||
| Render/Viewport/Containers/DisplayClusterViewport_TileSettings.h | |||
| Render/Viewport/Containers/DisplayClusterViewportPreview_Enums.h | |||
const TComp & UE::DisplayClusterViewportHelpers::GetMatchingComponentFromRootActor
(
const IDisplayClusterViewportConfiguration& InConfiguration, |
Return the same component (by class and name) from a DCRA of the specified type. | Render/Viewport/Misc/DisplayClusterViewportHelpers.h | |
TComp * UE::DisplayClusterViewportHelpers::GetOwnerRootActorComponentByName
(
USceneComponent* ComponentOfRootActor, |
Find a component by name from a RootActor of the specified type. | Render/Viewport/Misc/DisplayClusterViewportHelpers.h | |
TComp * UE::DisplayClusterViewportHelpers::GetRootActorComponentByName
(
const IDisplayClusterViewportConfiguration& InConfiguration, |
Find a component by name from a RootActor of the specified type. | Render/Viewport/Misc/DisplayClusterViewportHelpers.h |
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static FString DisplayClusterHelpers::filesystem::GetFullPathForConfig
(
const FString& RelativeConfig |
This helper function looks for a config file provided with relative path. | Misc/DisplayClusterHelpers.h | |
| Misc/DisplayClusterHelpers.h | |||
| Returns the full path to the DLL located in the ThirdParty directory in the nDisplay plugin. | Misc/DisplayClusterHelpers.h | ||
| Get ordered search base dirs for resources. | Misc/DisplayClusterHelpers.h | ||
| Getting the relative path to an external file | Misc/DisplayClusterHelpers.h | ||
| Misc/DisplayClusterHelpers.h | |||
| Exports array data to a string Example: {item1, item2, item3, item4} => "item1,item2,item3,item4" | Misc/DisplayClusterHelpers.h | ||
static FString DisplayClusterHelpers::str::BoolToStr
(
bool bVal, |
Misc/DisplayClusterHelpers.h | ||
| Extracts array value either from a command line string or any other line that matches the same format Example: extracting array value of param2 "param1=value1 param2="a,b,c,d" param3=value3" => {a,b,c,d} | Misc/DisplayClusterHelpers.h | ||
| Extracts map value either from a command line string or any other line that matches the same format Example: extracting map value of param2 "param1=value1 param2="a:1,b:7,c:22" param3=value3" => {{a,1},{b,7}{c,22}} | Misc/DisplayClusterHelpers.h | ||
| Extracts value either from a command line string or any other line that matches the same format Example: extracting value of param2 "param1=value1 param2=value2 param3=value3" => value2 | Misc/DisplayClusterHelpers.h | ||
| Exports set to a string Example: {item1, item2, item3, item4} => "item1,item2,item3,item4" | Misc/DisplayClusterHelpers.h | ||
| Parses string items separated by specified separator into array Example: item1, item2,item3 , item4 => {item1, item2, item3, item4} | Misc/DisplayClusterHelpers.h | ||
| Parses string items separated by specified separator into a set Example: item1, item2, item3, item2, item1 , item4 => {item1, item2, item3, item4} | Misc/DisplayClusterHelpers.h | ||
static void DisplayClusterHelpers::str::TrimStringValue
(
FString& InLine, |
Misc/DisplayClusterHelpers.h | ||
static FString DisplayClusterHelpers::str::TrimStringValue
(
const FString& InLine, |
Misc/DisplayClusterHelpers.h |