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Rendering Mode.
| Name | EDisplayClusterRenderFrameMode |
| Type | enum |
| Header File | /Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Public/Render/Viewport/RenderFrame/DisplayClusterRenderFrameEnums.h |
| Include Path | #include "Render/Viewport/RenderFrame/DisplayClusterRenderFrameEnums.h" |
Syntax
enum EDisplayClusterRenderFrameMode
{
Unknown = 0,
Mono,
Stereo,
SideBySide,
TopBottom,
PIE_Mono,
PIE_SideBySide,
PIE_TopBottom,
MRQ_Mono,
PreviewInScene,
PreviewProxyHitInScene,
}
Values
| Name | Remarks |
|---|---|
| Unknown | |
| Mono | Render to single backbuffer texture. |
| Stereo | Render to two separated backbuffer textures. |
| SideBySide | Special render: render to two separated backbuffer textures, with half size X. |
| TopBottom | Special render: render to two separated backbuffer textures, with half size Y. |
| PIE_Mono | Monoscopic rendering in PIE. |
| PIE_SideBySide | Stereoscopic side-by-side rendering in PIE. |
| PIE_TopBottom | Stereoscopic top-bottom rendering in PIE. |
| MRQ_Mono | Monoscopic rendering for MRQ. |
| PreviewInScene | Special render for preview in scene. |
| PreviewProxyHitInScene | Special render of ProxyHit for preview in scene *** Not implemented. |