Navigation
API > API/Plugins > API/Plugins/DisplayCluster
Tickable game object: has an OnTick() callback to start all subscribers
| Name | FDisplayClusterTickableGameObject |
| Type | class |
| Header File | /Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Public/Misc/DisplayClusterTickableGameObject.h |
| Include Path | #include "Misc/DisplayClusterTickableGameObject.h" |
Syntax
class FDisplayClusterTickableGameObject : public FTickableGameObject
Inheritance Hierarchy
- FTickableObjectBase → FTickableGameObject → FDisplayClusterTickableGameObject
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FDisplayClusterTickableGameObject() |
Misc/DisplayClusterTickableGameObject.h |
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual ~FDisplayClusterTickableGameObject() |
Misc/DisplayClusterTickableGameObject.h |
Classes
| Name | Remarks |
|---|---|
| FTickEvent | Callback on tick |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| TickEvent | FTickEvent | Misc/DisplayClusterTickableGameObject.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FTickEvent & OnTick() |
Misc/DisplayClusterTickableGameObject.h |
Overridden from FTickableGameObject
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual bool IsTickableInEditor() |
Misc/DisplayClusterTickableGameObject.h |
Overridden from FTickableObjectBase
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual TStatId GetStatId() |
Misc/DisplayClusterTickableGameObject.h | ||
virtual ETickableTickType GetTickableTickType() |
Misc/DisplayClusterTickableGameObject.h | ||
virtual void Tick
(
float DeltaTime |
Misc/DisplayClusterTickableGameObject.h |