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API > API/Plugins > API/Plugins/DisplayCluster
Viewport manager preview rendering interface
| Name | IDisplayClusterViewportManagerPreview |
| Type | class |
| Header File | /Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Public/Render/Viewport/IDisplayClusterViewportManagerPreview.h |
| Include Path | #include "Render/Viewport/IDisplayClusterViewportManagerPreview.h" |
Syntax
class IDisplayClusterViewportManagerPreview
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual ~IDisplayClusterViewportManagerPreview() |
Render/Viewport/IDisplayClusterViewportManagerPreview.h |
Typedefs
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| FOnOnClusterNodePreviewGenerated | TBaseDelegate_OneParam< void, const FString & > | Render/Viewport/IDisplayClusterViewportManagerPreview.h | |
| FOnOnEntireClusterPreviewGenerated | TBaseDelegate_NoParams< void > | Render/Viewport/IDisplayClusterViewportManagerPreview.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| Get viewport manager configuration interface. | Render/Viewport/IDisplayClusterViewportManagerPreview.h | ||
| Render/Viewport/IDisplayClusterViewportManagerPreview.h | |||
| Returns all cluster viewport objects that are visible, displayed on the output texture, and used in the preview. | Render/Viewport/IDisplayClusterViewportManagerPreview.h | ||
FOnOnClusterNodePreviewGenerated & GetOnClusterNodePreviewGenerated() |
Rendering preview of the current cluster node is complete. | Render/Viewport/IDisplayClusterViewportManagerPreview.h | |
FOnOnEntireClusterPreviewGenerated & GetOnEntireClusterPreviewGenerated() |
Rendering preview of the entire cluster node is complete. | Render/Viewport/IDisplayClusterViewportManagerPreview.h | |
bool InitializeClusterNodePreview
(
const EDisplayClusterRenderFrameMode InRenderMode, |
Initialization of preview rendering for a cluster node | Render/Viewport/IDisplayClusterViewportManagerPreview.h | |
| Render specified ammount of viewport for current cluster node | Render/Viewport/IDisplayClusterViewportManagerPreview.h | ||
void ResetEntireClusterPreviewRendering() |
Reset preview rendering for entire cluster. | Render/Viewport/IDisplayClusterViewportManagerPreview.h | |
| Get TSharedPtr from self. | Render/Viewport/IDisplayClusterViewportManagerPreview.h | ||
| Render/Viewport/IDisplayClusterViewportManagerPreview.h | |||
void UpdateEntireClusterPreviewRender
(
bool bEnablePreviewRendering |
A preview of the entire cluster is rendered using the tick-per-frame and viewport-per-frame settings. | Render/Viewport/IDisplayClusterViewportManagerPreview.h |