| bIsRendering |
bool |
Rendering status for this viewport (Overlay and other configuration rules can disable rendering for this viewport.) |
Blueprints/DisplayClusterBlueprintContainers.h |
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- Category="NDisplay"
|
| ProjectionMatrix |
FMatrix |
Camera projection Matrix. |
Blueprints/DisplayClusterBlueprintContainers.h |
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- Category="NDisplay"
|
| RectLocation |
FIntPoint |
Location on a backbuffer. |
Blueprints/DisplayClusterBlueprintContainers.h |
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- Category="NDisplay"
|
| RectSize |
FIntPoint |
Size on a backbuffer. |
Blueprints/DisplayClusterBlueprintContainers.h |
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- Category="NDisplay"
|
| ViewLocation |
FVector |
Camera view location. |
Blueprints/DisplayClusterBlueprintContainers.h |
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- Category="NDisplay"
|
| ViewportID |
FString |
Viewport Name. |
Blueprints/DisplayClusterBlueprintContainers.h |
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- Category="NDisplay"
|
| ViewRotation |
FRotator |
Camera view rotation. |
Blueprints/DisplayClusterBlueprintContainers.h |
- EditAnywhere
- Category="NDisplay"
|