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API > API/Plugins > API/Plugins/DisplayCluster
NDisplay: A group of DCViewports that can be render within a single viewfamily
| Name | FDisplayClusterRenderFrameTargetViewFamily |
| Type | struct |
| Header File | /Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Public/Render/Viewport/RenderFrame/DisplayClusterRenderFrame.h |
| Include Path | #include "Render/Viewport/RenderFrame/DisplayClusterRenderFrame.h" |
Syntax
struct FDisplayClusterRenderFrameTargetViewFamily
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| CustomBufferRatio | float | Customize ScreenPercentage feature for viewfamily. | Render/Viewport/RenderFrame/DisplayClusterRenderFrame.h | |
| UpscalerSettings | FDisplayClusterUpscalerSettings | ViewFamily Upscaler settings. | Render/Viewport/RenderFrame/DisplayClusterRenderFrame.h | |
| ViewExtensions | TArray< FSceneViewExtensionRef > | Extensions that can modify view parameters. | Render/Viewport/RenderFrame/DisplayClusterRenderFrame.h | |
| Views | TArray< FDisplayClusterRenderFrameTargetView > | Vieports, rendered at once for tthis family. | Render/Viewport/RenderFrame/DisplayClusterRenderFrame.h |