| Angle |
float |
The angle (degrees) determines the gradient direction. |
DisplayClusterLightCardActor.h |
- EditAnywhere
- Interp
- BlueprintReadWrite
- Category="Appearance"
|
| bEnableAlphaGradient |
bool |
Enables/disables alpha gradient effect |
DisplayClusterLightCardActor.h |
- EditAnywhere
- Interp
- BlueprintReadWrite
- Category="Appearance"
|
| EndingAlpha |
float |
Ending alpha value in the gradient |
DisplayClusterLightCardActor.h |
- EditAnywhere
- Interp
- BlueprintReadWrite
- Category="Appearance"
|
| StartingAlpha |
float |
Starting alpha value in the gradient |
DisplayClusterLightCardActor.h |
- EditAnywhere
- Interp
- BlueprintReadWrite
- Category="Appearance"
|