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Viewport capture mode This mode affects many viewport rendering settings.
| Name | EDisplayClusterViewportCaptureMode |
| Type | enum |
| Header File | /Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Public/Render/Viewport/Containers/DisplayClusterViewport_Enums.h |
| Include Path | #include "Render/Viewport/Containers/DisplayClusterViewport_Enums.h" |
Syntax
enum EDisplayClusterViewportCaptureMode
{
Default = 0,
Chromakey,
Lightcard,
MoviePipeline,
}
Values
| Name | Remarks |
|---|---|
| Default | Use current scene format, no alpha. |
| Chromakey | Use small BGRA 8bit texture with alpha for masking |
| Lightcard | Use hi-res float texture with alpha for compisiting |
| MoviePipeline | Special hi-res mode for movie pipeline. |