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API > API/Plugins > API/Plugins/DisplayCluster
Public config manager interface
| Name | IDisplayClusterConfigManager |
| Type | class |
| Header File | /Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Public/Config/IDisplayClusterConfigManager.h |
| Include Path | #include "Config/IDisplayClusterConfigManager.h" |
Syntax
class IDisplayClusterConfigManager
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual ~IDisplayClusterConfigManager() |
Config/IDisplayClusterConfigManager.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UDisplayClusterConfigurationData * GetConfig() |
Returns current config data. | Config/IDisplayClusterConfigManager.h | |
FString GetConfigPath() |
Returns path of the config file that is currently used. | Config/IDisplayClusterConfigManager.h | |
const UDisplayClusterConfigurationClusterNode * GetLocalNode() |
Returns configuration data for cluster node that is assigned to this application instance. | Config/IDisplayClusterConfigManager.h | |
FString GetLocalNodeId() |
Returns ID of cluster node that is assigned to this application instance. | Config/IDisplayClusterConfigManager.h | |
bool GetLocalPostprocess
(
const FString& PostprocessId, |
Returns configuration data for a specified local postprocess operation. | Config/IDisplayClusterConfigManager.h | |
bool GetLocalProjection
(
const FString& ViewportId, |
Returns configuration data for local projection policy. | Config/IDisplayClusterConfigManager.h | |
const UDisplayClusterConfigurationViewport * GetLocalViewport
(
const FString& ViewportId |
Returns configuration data for a specified local viewport. | Config/IDisplayClusterConfigManager.h | |
const UDisplayClusterConfigurationClusterNode * GetPrimaryNode() |
Returns primary node configuration data. | Config/IDisplayClusterConfigManager.h | |
FString GetPrimaryNodeId() |
Returns primary node ID. | Config/IDisplayClusterConfigManager.h |