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API > API/Plugins > API/Plugins/DisplayCluster
| Name | UDisplayClusterViewportClient |
| Type | class |
| Header File | /Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Public/DisplayClusterViewportClient.h |
| Include Path | #include "DisplayClusterViewportClient.h" |
Syntax
UCLASS ()
class UDisplayClusterViewportClient : public UGameViewportClient
Inheritance Hierarchy
- FViewportClient → FCommonViewportClient → UScriptViewportClient → UGameViewportClient → UDisplayClusterViewportClient
- UObjectBase → UObjectBaseUtility → UObject → UScriptViewportClient → UGameViewportClient → UDisplayClusterViewportClient
- FExec → UGameViewportClient → UDisplayClusterViewportClient
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UDisplayClusterViewportClient
(
FVTableHelper& Helper |
DisplayClusterViewportClient.h |
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual ~UDisplayClusterViewportClient() |
DisplayClusterViewportClient.h |
Functions
Public
Overridden from UGameViewportClient
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual FSceneViewport * CreateGameViewport
(
TSharedPtr< SViewport > InViewportWidget |
DisplayClusterViewportClient.h | ||
virtual void Init
(
FWorldContext& WorldContext, |
DisplayClusterViewportClient.h |
Overridden from FViewportClient
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| DisplayClusterViewportClient.h | |||
virtual float GetDPIScale() |
Always use non-scaled viewports with nDisplay | DisplayClusterViewportClient.h |
Protected
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| DisplayClusterViewportClient.h |