Navigation
API > API/Plugins > API/Plugins/DisplayCluster
Runtime configuration from DCRA.
| Name | EDisplayClusterViewportICVFXFlags |
| Type | enum |
| Header File | /Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Public/Render/Viewport/Containers/DisplayClusterViewport_EnumsICVFX.h |
| Include Path | #include "Render/Viewport/Containers/DisplayClusterViewport_EnumsICVFX.h" |
Syntax
enum EDisplayClusterViewportICVFXFlags
{
None = 0,
Enable = 1 << 0,
DisableCamera = 1 << 1,
DisableChromakey = 1 << 2,
DisableChromakeyMarkers = 1 << 3,
DisableLightcard = 1 << 4,
LightcardAlwaysUnder = 1 << 5,
LightcardAlwaysOver = 1 << 6,
LightcardUseStageSettings = 1 << 7,
LightcardRenderModeMask = LightcardAlwaysUnder | LightcardAlwaysOver | LightcardUseStageSettings,
ReverseCameraPriority = 1 << 8,
CameraHasNoTargetViewports = 1 << 9,
}
Values
| Name | Remarks |
|---|---|
| None | |
| Enable | Allow to use ICVFX for this viewport (Must be supported by projection policy) |
| DisableCamera | Disable incamera render to this viewport. |
| DisableChromakey | Disable chromakey render to this viewport. |
| DisableChromakeyMarkers | Disable chromakey markers render to this viewport. |
| DisableLightcard | Disable lightcard render to this viewport. |
| LightcardAlwaysUnder | Lightcard render always under the InCamera |
| LightcardAlwaysOver | Lightcard render always over the InCamera |
| LightcardUseStageSettings | Lightcard rendering mode is determined from the stage settings. |
| LightcardRenderModeMask | Mask that get only flags that define the light card render mode. |
| ReverseCameraPriority | The order in which the ICVFX cameras are composited over is reversed. |
| CameraHasNoTargetViewports | Indicates that the In-Camera viewport is not visible because no target viewports are assigned. |