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NDisplay ViewportManagerProxy (interface for RenderThread)
| Name | IDisplayClusterViewportManagerProxy |
| Type | class |
| Header File | /Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Public/Render/Viewport/IDisplayClusterViewportManagerProxy.h |
| Include Path | #include "Render/Viewport/IDisplayClusterViewportManagerProxy.h" |
Syntax
class IDisplayClusterViewportManagerProxy
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual ~IDisplayClusterViewportManagerProxy() |
Render/Viewport/IDisplayClusterViewportManagerProxy.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
IDisplayClusterViewportProxy * FindViewport_RenderThread
(
const FString& InViewportId |
Find viewport render thread proxy object by name [Rendering thread func] | Render/Viewport/IDisplayClusterViewportManagerProxy.h | |
IDisplayClusterViewportProxy * FindViewport_RenderThread
(
const int32 StereoViewIndex, |
Find viewport render thread proxy object and context number by stereoscopic pass index [Rendering thread func] | Render/Viewport/IDisplayClusterViewportManagerProxy.h | |
const IDisplayClusterViewportConfigurationProxy & GetConfigurationProxy() |
Get viewport manager proxy configuration interface. | Render/Viewport/IDisplayClusterViewportManagerProxy.h | |
bool GetFrameTargets_RenderThread
(
TArray< FRHITexture* >& OutFrameResources, |
Return render frame targets for current frame [Rendering thread func] | Render/Viewport/IDisplayClusterViewportManagerProxy.h | |
virtual EDisplayClusterRenderFrameMode GetRenderMode() |
Return current render mode. | Render/Viewport/IDisplayClusterViewportManagerProxy.h | |
const TArrayView< TSharedPtr< IDisplayClusterViewportProxy, ESPMode::ThreadSafe > > GetViewports_RenderThread() |
Return all exist viewports render thread proxy objects [Rendering thread func] | Render/Viewport/IDisplayClusterViewportManagerProxy.h | |
bool ResolveFrameTargetToBackBuffer_RenderThread
(
FRHICommandListImmediate& RHICmdList, |
Resolve to backbuffer [Rendering thread func] | Render/Viewport/IDisplayClusterViewportManagerProxy.h | |
| Get TSharedPtr from self. | Render/Viewport/IDisplayClusterViewportManagerProxy.h | ||
| Render/Viewport/IDisplayClusterViewportManagerProxy.h |