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  1. Epic GamesDeveloper
  2. nDisplay

nDisplay

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API > API/PluginIndex

Support for synchronized clustered rendering using multiple PCs in mono or stereo

   
Path Engine\Plugins\Runtime\nDisplay\nDisplay.uplugin
Category Misc

Modules

  • DisplayCluster
  • DisplayClusterFillDerivedDataCache
  • DisplayClusterEditor
  • DisplayClusterProjection
  • DisplayClusterWarp
  • DisplayClusterShaders
  • DisplayClusterMessageInterception
  • DisplayClusterConfiguration
  • DisplayClusterOperator
  • DisplayClusterConfigurator
  • DisplayClusterLightCardEditor
  • DisplayClusterLightCardEditorShaders
  • DisplayClusterScenePreview
  • DisplayClusterColorGrading
  • DisplayClusterDetails
  • DisplayClusterMedia
  • DisplayClusterMoviePipeline
  • DisplayClusterMoviePipelineEditor
  • SharedMemoryMedia
  • DisplayClusterReplication

Plugin Dependencies

  • Color Correction Regions (CCR)
  • Color Grading
  • Concert Sync - Client
  • Enhanced Input
  • Media IO Framework
  • nDisplay Modular Features
  • OpenCV
  • Procedural Mesh Component
  • Remote Control Interception API
  • Movie Render Queue
  • Online Subsystem
  • Online Subsystem Utils
  • CompositeCore

Plugin Dependents

  • nDisplay Launch
  • Motion Design For nDisplay
  • Live Link Over nDisplay
  • DMX DisplayCluster
  • Epic Stage App
  • ICVFX
  • ICVFXTesting
  • NVIDIA Rivermax Media synchronization for nDisplay
  • Texture Share
  • misc

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