Navigation
API > API/Plugins > API/Plugins/DisplayCluster
Common cluster event data.
| Name | FDisplayClusterClusterEventBase |
| Type | struct |
| Header File | /Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Public/Cluster/DisplayClusterClusterEvent.h |
| Include Path | #include "Cluster/DisplayClusterClusterEvent.h" |
Syntax
USTRUCT (BlueprintType )
struct FDisplayClusterClusterEventBase
Derived Classes
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FDisplayClusterClusterEventBase() |
Cluster/DisplayClusterClusterEvent.h |
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual ~FDisplayClusterClusterEventBase() |
Cluster/DisplayClusterClusterEvent.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bIsSystemEvent | bool | Is nDisplay internal event(should never be true for end users) | Cluster/DisplayClusterClusterEvent.h |
|
| bShouldDiscardOnRepeat | bool | Should older events with the same Name / Type / Category(for JSON) or ID(for binary) be discarded if a new one received | Cluster/DisplayClusterClusterEvent.h |
|
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void Serialize
(
FArchive& Ar |
Serialization | Cluster/DisplayClusterClusterEvent.h |