Navigation
| Name | Sequencer |
| Type | Editor |
| Location | /Engine/Source/Editor/Sequencer/ |
| Module Build Rules | Sequencer.Build.cs |
Classes
| Name | Remarks |
|---|---|
| FAcquiredResources | Helper class that automates releasing of acquired resources |
| FBindingLifetimeOverlayModel | |
| FCategoryGroupModel | Model for the outliner entry associated with all sections' channel categories of a given common name. |
| FCategoryModel | Model for a single channel category inside a section. |
| FChannelGroupModel | Model for the outliner entry associated with all sections' channels of a given common name. |
| FChannelGroupOutlinerModel | Model for the outliner entry associated with all sections' channels of a given common name. |
| FChannelGroupOverrideHelper | Utility class for building menus that add, edit, and remove channel overrides. |
| FChannelModel | Model for a single channel inside a section. |
| FCurveEditorExtension | |
| FCurveEditorIntegrationExtension | Extension for managing integration between outliner items and the curve editor. |
| FCurveEditorTreeItemExtensionShim | Default partial implementation of ICurveEditorTreeItemExtension |
| FEvaluableOutlinerItemModel | |
| FFolderModel | |
| FFolderModelStorageExtension | |
| FLayerBarModel | |
| FLevelEditorSequencerBindingData | |
| FLevelEditorSequencerIntegration | |
| FMovieSceneTrackEditor | Base class for handling key and section drawing and manipulation of a UMovieSceneTrack class. |
| FObjectBindingModel | |
| FObjectBindingModelStorageExtension | |
| FOutlinerCacheExtension | |
| FOutlinerItemModel | |
| FOutlinerItemModelMixin | |
| FPossessableModel | |
| FPropertyChangedParams | Parameters for the property changed callback. |
| FSectionModel | Model for a sequencer section |
| FSectionModelStorageExtension | |
| FSequenceModel | |
| FSequencerBakingSetupRestore | |
| FSequencerClipboardReconciler | Class responsible for reconciling copied key-tracks to a set of paste destinations Reconciler should be populated with all pasted destinations (sets of keyareas grouped together), before reconciling and pasting the clipboard with the reconciled result. |
| FSequencerCustomizationBuilder | Class to pass to ISequencerCustomization for building a customization. |
| FSequencerCustomizationManager | Manager class for sequencer customizations. |
| FSequencerEditorViewModel | Main view-model for the Sequencer editor. |
| FSequencerFilterBase | Sequencer base filter for all Sequencer filters (Sequencer, Navigation Tool, etc.) |
| FSequencerKeyCollection | A collection of keys gathered recursively from a particular node or nodes |
| FSequencerKeyStructGenerator | Singleton class that is used to create, store and instantiate generated structs for editing single keys on channels |
| FSequencerObjectBindingDragDropOp | |
| FSequencerObjectBindingHelper | Helper class for using object bindings in the Sequencer editor. |
| FSequencerOutlinerViewModel | |
| FSequencerSection | |
| FSequencerSectionPainter | Class that wraps up common section painting functionality |
| FSequencerSelection | Selection class for an ISequence instance that manages all the different types of selection and event marshaling |
| FSequencerSelectionAlignmentUtils | |
| FSequencerTextFilterExpressionContext | Text expression context to test the given asset data against the current text filter |
| FSequencerTimeSliderController | A time slider controller for sequencer Draws and manages time data for a Sequencer |
| FSequencerTrackAreaViewModel | |
| FSequencerTrackFilter | |
| FSequencerTrackFilter_Audio | |
| FSequencerTrackFilter_Camera | |
| FSequencerTrackFilter_CameraCut | |
| FSequencerTrackFilter_CinematicShot | |
| FSequencerTrackFilter_ClassType | Base filter for filtering Sequencer tracks based object class type |
| FSequencerTrackFilter_ComponentType | Base filter for filtering Sequencer tracks based object component type |
| FSequencerTrackFilter_Condition | |
| FSequencerTrackFilter_DataLayer | |
| FSequencerTrackFilter_Event | |
| FSequencerTrackFilter_Fade | |
| FSequencerTrackFilter_Folder | |
| FSequencerTrackFilter_Group | |
| FSequencerTrackFilter_HideIsolate | |
| FSequencerTrackFilter_Keyed | |
| FSequencerTrackFilter_Level | |
| FSequencerTrackFilter_LevelVisibility | |
| FSequencerTrackFilter_Light | |
| FSequencerTrackFilter_ModelType | Base filter for filtering Sequencer tracks based track model |
| FSequencerTrackFilter_Modified | |
| FSequencerTrackFilter_Particle | |
| FSequencerTrackFilter_Selected | |
| FSequencerTrackFilter_SkeletalMesh | |
| FSequencerTrackFilter_Subsequence | |
| FSequencerTrackFilter_TimeDilation | |
| FSequencerTrackFilter_TimeWarp | |
| FSequencerTrackFilter_Unbound | |
| FSequencerTrackFilterCollection | Some of this classes functionality could be moved to the TFilterCollection base class so other places could take advantage |
| FSpawnableModel | |
| FTrackModel | |
| FTrackModelStorageExtension | |
| FTrackRowModel | |
| FTrackRowModelStorageExtension | |
| SChannelView | Widget for displaying a channel within a section |
| SFilterBarClippingHorizontalBox | Specialized widget for handling horizontal clipping of filter widgets that go beyond the filter bar widget width. |
| SFilterExpressionHelpDialog | |
| SMotionTrailOptions | |
| SOutlinerObjectBindingView | A widget for displaying an object binding in the sequencer outliner |
| SOutlinerTrackColorPicker | |
| SOutlinerTrackView | A widget for displaying a track in the sequencer outliner |
| SSequencerFilter | Generic Sequencer filter class used by Sequencer and Navigation Tool filter bars. |
| SSequencerSearchBox | A wrapper widget around SFilterSearchBox to provide filter text expression suggestions in a dropdown menu. |
| TOutlinerModelMixin | Note: You must add the base class you use as a template parameter to the UE_SEQUENCER_DECLARE_CASTABLE list |
| UMotionTrailToolOptions | TODO: option to make tick size proportional to distance from camera to get a sense of perspective and scale. |
| UMovieSceneKeyStructType | Struct type that is generated from an FMovieSceneChannel type to create a single edit interface for a key/value pair |
| USequencerClockSourceMenuContext | |
| USequencerModuleScriptingLayer | |
| USequencerSettings | Serializable options for sequencer. |
| USequencerTimeSliderControllerMenuContext | |
| USequencerToolMenuContext | |
| USequencerTrackFilterExtension | Derive from this class to make additional track filters available in Sequencer. |
| USequencerTrackFilterTextExpressionExtension | Derive from this class to make additional track filter text expressions available in Sequencer. |
Structs
| Name | Remarks |
|---|---|
| CLegacyCurveModelCreatable | Concept for detecting deprecated CreateCurveEditorModel signatures that will no longer be called in later versions |
| CLegacyKeyEditorCreatable | |
| FAddKeyOperation | Temporary structure used for consistent add-key behavior for a set of display nodes Ultimately the operation will call ISequencerTrackEditor::ProcessKeyOperation for each track editor that needs to add keys. |
| FAddKeyResult | |
| FAnimatedPropertyKey | |
| FBuildColumnWidgetParams | |
| FBuildEditWidgetParams | Data structure containing information required to build an edit widget |
| FCanKeyPropertyParams | Parameters for determining if a property can be keyed. |
| FChannelViewKeyCachedState | Cache structure that stores all the sequencer-specific things that contribute to the cached screen-space renderered key states |
| FColumnVisibilitySetting | Empty class used to house multiple named USequencerSettings Struct for storing reorderable and hidden/visible outliner columns |
| FContextMenuSuppressor | |
| FCreateBindingParams | |
| FCreateCurveEditorModelParams | |
| FCreateKeyEditorParams | |
| FCreateSectionViewWidgetParams | |
| FExtendKeyMenuParams | Utility struct representing a number of selected keys on a single channel |
| FFilterExpressionHelpDialogConfig | |
| FIndirectOutlinerSelectionIterator | Iterator class for iterating the outliner nodes that have keys or sections selected on them, including the filtering mechanisms that exist on the actual selection sets |
| FKeyAreaElement | |
| FKeyOperation | Structure defining an opeartion that should add keys to a track |
| FKeyPropertyParams | Parameters for keying a property. |
| FKeyPropertyResult | Result of keying |
| FKeySectionOperation | Structure defining a section that needs to be keyed by specific channels |
| FKeySelection | Main key selection class that stores selected key handles, and the channel they originated from |
| FLevelEditorSequencerIntegrationOptions | |
| FLevelEditorSequencerUpdateGizmoTickFunction | Tick function whose sole purpose is to update the gizmo position after any root motion may have run on selected characters at the end of the frame. |
| FMarkedFrameSelection | Main track-area marked frame selection class |
| FMovieScenePasteBindingsParams | Paste bindings params |
| FMovieScenePasteFoldersParams | Paste folders params |
| FMovieScenePasteSectionsParams | Paste sections params |
| FMovieScenePasteTracksParams | Paste tracks params |
| FMovieSceneSequenceEditor | |
| FObjectSchemaRelevancy | |
| FOpenSequencerWatcher | Helper structure to track when an sequencer is opened and closed. |
| FOverlappingSections | |
| FSequencerChangeBindingInfo | |
| FSequencerChannelPaintArgs | |
| FSequencerClipboardPasteGroup | Struct responsible for adding key areas to a group |
| FSequencerCustomizationInfo | Class for specifying customizations to apply to a sequence editor. |
| FSequencerDragDropParams | |
| FSequencerFilterBarConfig | |
| FSequencerFilterData | Represents a cache between nodes for a filter operation. |
| FSequencerFilterSet | |
| FSequencerFilterSuggestion | |
| FSequencerHostCapabilities | Sequencer host functionality capabilities. |
| FSequencerInitParams | Sequencer initialization parameters. |
| FSequencerKeyCollectionSignature | |
| FSequencerNumericTypeInterface | |
| FSequencerPasteEnvironment | |
| FSequencerSectionPropertyDetailsViewCustomizationParams | Parameters for the callback used when a section wants to customize how its properties details context menu looks like. |
| FSequencerTextFilterKeyword | |
| FSequencerThumbnailCaptureSettings | Configures how a thumbnail is supposed to be captured for a level sequence |
| FSequencerUtilities | |
| FSequencerViewParams | Sequencer view parameters. |
| FSnapPoint | Structure defining a point to snap to in the sequencer |
| FTimeDomainOverride | RAII struct that temporarily overrides time operations within Sequencer to operate in warped or unwarped space. |
| FTrackAreaSelection | Main track-area selection class storing the selection of sections, layer-bars and other trac-area elements |
| ISectionView | |
| ISequencerChannelInterface | Abstract interface that defines all sequencer interactions for any channel type Channels are stored internally as FMovieSceneChannel*, with this interface providing a common set of operations for all channels through a safe cast from the FMovieSceneChannel*. |
| ISnapCandidate | Interface that defines how to construct an FSequencerSnapField |
| TAutoRegisterViewModelTypeID | |
| TExtendKeyMenuParams | Utility struct representing a number of selected keys on a single channel |
| TMovieSceneChannelData | |
| TMovieSceneExternalValue | |
| TSequencerChannelInterface | Forward declaration for the default templated channel interface. |
| TSequencerChannelInterfaceBase | |
| TSequencerChannelInterfaceCommon | Templated channel interface that calls overloaded functions matching the necessary channel types. |
Interfaces
| Name | Remarks |
|---|---|
| IBindingLifetimeExtension | |
| IClockExtension | Extension class that can be added to the sequence model in order to define a custom clock implementation |
| IConditionableExtension | An extension for models that can have conditions |
| ICurveEditorTreeItemExtension | Extension interface for view-models that want to show up in the curve editor. |
| IKeyArea | Interface that should be implemented for the UI portion of a key area within a section |
| IMovieRendererInterface | |
| IObjectBindingExtension | |
| IObjectSchema | |
| ISectionLayoutBuilder | Builds an inner layout for a section |
| ISequencer | Interface for sequencers. |
| ISequencerCustomization | Class that can figure out what customizations to apply to a given sequence. |
| ISequencerEditorObjectBinding | Interface for sequencer object bindings |
| ISequencerFilterBar | Generic interface for all Sequencer filter bar implementations. |
| ISequencerModule | Interface for the Sequencer module. |
| ISequencerObjectChangeListener | Listens for changes objects and calls delegates when those objects change |
| ISequencerPropertyKeyedStatusHandler | |
| ISequencerSection | Interface that should be implemented for the UI portion of a section |
| ISequencerTextFilterExpressionContext | Extends the ITextFilterExpressionContext interface to add support for suggestions. |
| ISequencerTrackEditor | Interface for sequencer track editors. |
| ISequencerTrackFilters | |
| ISidebarChannelExtension | |
| ISnapField | |
| ISnappableExtension | |
| ITimeDomainExtension | Extension class that can be added to sections and tracks in order to define which time domain their data is defined in |
| ITrackExtension |
Typedefs
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| FCanKeyProperty | TBaseDelegate_OneParam< bool, FFrameNumber > | Delegate for whether a property can be keyed FFrameNumber - The time at which to add the key. | MovieSceneTrackEditor.h |
| FFindAnimatablePropertyChangedHandler | TBaseDelegate_OneParam< FOnAnimatablePropertyChanged, const FProperty * > | ISequencerObjectChangeListener.h | |
| FOnActorsDrop | TBaseDelegate_TwoParams< ESequencerDropResult, const TArray< TWeakObjectPtr< AActor > > &, const FActorDragDropOp & > | A delegate that gets executed when an actor is dropped on the sequencer. | SequencerCustomizationManager.h |
| FOnAnimatablePropertyChanged | TMulticastDelegate_OneParam< void, const FPropertyChangedParams & > | ISequencerObjectChangeListener.h | |
| FOnAssetsDrop | TBaseDelegate_TwoParams< ESequencerDropResult, const TArray< UObject * > &, const FAssetDragDropOp & > | A delegate that gets executed when an asset is dropped on the sequencer. | SequencerCustomizationManager.h |
| FOnBuildCustomContextMenuForGuid | TBaseDelegate_TwoParams< void, FMenuBuilder &, FGuid > | A delegate that is executed when menu object is clicked. | ISequencerModule.h |
| FOnClassesDrop | TBaseDelegate_TwoParams< ESequencerDropResult, const TArray< TWeakObjectPtr< UClass > > &, const FClassDragDropOp & > | A delegate that gets executed when a class is dropped on the sequencer. | SequencerCustomizationManager.h |
| FOnCreateEditorObjectBinding | TBaseDelegate_OneParam< TSharedRef< ISequencerEditorObjectBinding >, TSharedRef< ISequencer > > | A delegate which will create an object binding handler. | ISequencerModule.h |
| FOnCreateOutlinerColumn | TBaseDelegate_NoParams< TSharedRef< UE::Sequencer::IOutlinerColumn > > | A delegate which will create an outliner column | ISequencerModule.h |
| FOnCreateOutlinerIndicator | TBaseDelegate_NoParams< TSharedRef< UE::Sequencer::IOutlinerIndicatorBuilder > > | A delegate which will create an outliner indicator item | ISequencerModule.h |
| FOnCreateTrackEditor | TBaseDelegate_OneParam< TSharedRef< ISequencerTrackEditor >, TSharedRef< ISequencer > > | A delegate which will create an auto-key handler. | ISequencerModule.h |
| FOnCreateTrackModel | TBaseDelegate_OneParam< TSharedPtr< UE::Sequencer::FTrackModel >, UMovieSceneTrack * > | A delegate which will create a track model. | ISequencerModule.h |
| FOnFoldersDrop | TBaseDelegate_TwoParams< ESequencerDropResult, const TArray< FName > &, const FFolderDragDropOp & > | A delegate that gets executed when a folder is dropped on the sequencer. | SequencerCustomizationManager.h |
| FOnGetAddMenuContent | TBaseDelegate_TwoParams< void, FMenuBuilder &, TSharedRef< ISequencer > > | A delegate that is executed when adding menu content. | ISequencerModule.h |
| FOnGetContextMenuContent | TBaseDelegate_OneParam< void, FMenuBuilder & > | A delegate that is executed when adding menu content. | ISequencerModule.h |
| FOnGetSequencerCustomizationInstance | TBaseDelegate_NoParams< ISequencerCustomization * > | SequencerCustomizationManager.h | |
| FOnGetSequencerMenuExtender | TBaseDelegate_OneParam< TSharedPtr< FExtender >, UE::Sequencer::FViewModelPtr > | A delegate that returns an extender | SequencerCustomizationManager.h |
| FOnInitializeSequenceModel | TMulticastDelegate_TwoParams< void, TSharedPtr< FEditorViewModel >, TSharedPtr< FSequenceModel > > | MVVM/ViewModels/SequenceModel.h | |
| FOnInitToolMenuContext | TBaseDelegate_OneParam< void, FToolMenuContext & > | A delegate that is executed when initializing tool menu context. | ISequencerModule.h |
| FOnKeyProperty | TBaseDelegate_OneParam< FKeyPropertyResult, FFrameNumber > | Delegate for adding keys for a property FFrameNumber - The time at which to add the key. | MovieSceneTrackEditor.h |
| FOnObjectPropertyChanged | TMulticastDelegate_OneParam< void, UObject & > | ISequencerObjectChangeListener.h | |
| FOnPreSequencerInit | TMulticastDelegate_ThreeParams< void, TSharedRef< ISequencer >, TSharedRef< ISequencerObjectChangeListener >, const FSequencerInitParams & > | A delegate that gets executed a sequencer is initialize and allow modification the initialization params. | ISequencerModule.h |
| FOnPropagateObjectChanges | TMulticastDelegate_OneParam< void, UObject * > | ISequencerObjectChangeListener.h | |
| FOnSequencerCreated | TMulticastDelegate_OneParam< void, TSharedRef< ISequencer > > | A delegate that gets executed then a sequencer is created | ISequencerModule.h |
| FOnSequencerPaste | TBaseDelegate_NoParams< ESequencerPasteSupport > | A delegate that customizes how the sequencer behaves when data is pasted into it | SequencerCustomizationManager.h |
| FOnSequencerSearchBoxSuggestionChosen | TBaseDelegate_TwoParams< FText, const FText &, const FString & > | A delegate for a callback when a suggestion entry is chosen during a search, to allow custom compositing behavior of the suggestion into the search text | Filters/Widgets/SSequencerSearchBox.h |
| FOnSequencerSearchBoxSuggestionFilter | TBaseDelegate_ThreeParams< void, const FText &, TArray< FSequencerFilterSuggestion > &, FText & > | A delegate for a callback to filter the given suggestion list, to allow custom filtering behavior | Filters/Widgets/SSequencerSearchBox.h |
| FOptionalOnDragDrop | TBaseDelegate_ThreeParams< bool, const FGeometry &, const FDragDropEvent &, FReply & > | A delegate that gets executed when a drag/drop event happens on the sequencer. | SequencerCustomizationManager.h |
| FSequencerTrackFilterType | UE::Sequencer::FViewModelPtr | Filters/SequencerFilterData.h |
Enums
Public
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| CVarUseOldSequencerMotionTrails | TAutoConsoleVariable< bool > | If true still use old motion trails for sequencer objects. | Tools/MotionTrailOptions.h | |
| DefaultSectionGripSize | const float | ISequencerSection.h | ||
| DefaultSectionHeight | const float | ISequencerSection.h | ||
| SectionDragStartDistance | const float | How far the user has to drag the mouse before we consider the action dragging rather than a click | ISequencerSection.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
ENUM_CLASS_FLAGS
(
ESequencerPasteSupport |
SequencerCustomizationManager.h | ||
UMovieSceneKeyStructType * InstanceGeneratedStruct
(
void* Channel, |
Function overload used to create a new generated struct for the specified channel. | SequencerKeyStructGenerator.h | |
void PostConstructKeyInstance
(
const TMovieSceneChannelHandle< ChannelType >& ChannelHandle, |
Called to initialize a newly allocated key struct for editing. | SequencerKeyStructGenerator.h | |
TOptional< FKeyHandle > Sequencer::AddKeyForExternalValue
(
ChannelType* InChannel, |
Retrieve a channel's external value, and add it to the channel as a new key (or update an existing key with its value) | SequencerChannelTraits.h | |
FKeyHandle Sequencer::AddOrUpdateKey
(
ChannelType* InChannel, |
Add or update a key for this channel's current value | SequencerChannelTraits.h | |
FKeyHandle Sequencer::AddOrUpdateKey
(
ChannelType* InChannel, |
Add or update a key for this channel's current value, using an external value if possible | SequencerChannelTraits.h | |
bool Sequencer::CanCreateKeyEditor
(
const FMovieSceneChannel* InChannel |
Check whether the specified channel can create a key editor widget that should be placed on the sequencer node tree | SequencerChannelTraits.h | |
void Sequencer::CopyKeys
(
ChannelType* InChannel, |
Copy the specified keys from a channel | SequencerChannelTraits.h | |
TSharedPtr< UE::Sequencer::FChannelModel > Sequencer::CreateChannelModel
(
const FMovieSceneChannelHandle& InChannelHandle, |
Create a new channel model for this type of channel | SequencerChannelTraits.h | |
TSharedPtr< UE::Sequencer::STrackAreaLaneView > Sequencer::CreateChannelView
(
const FMovieSceneChannelHandle& InChannelHandle, |
Create a new channel view for this type of channel | SequencerChannelTraits.h | |
void Sequencer::CreateCurveEditorModelDeprecatedSignature() |
SequencerChannelInterface.h | ||
TSharedRef< SWidget > Sequencer::CreateKeyEditor
(
const FMovieSceneChannelHandle& InChannel, |
Create a key editor widget for the specified channel with the channel's specialized editor data. | SequencerChannelTraits.h | |
void Sequencer::CreateKeyEditorDeprecatedSignature() |
SequencerChannelInterface.h | ||
TEnableIf< TMovieSceneChannelTraits< ChannelType >::SupportsDefaults >::Type Sequencer::DeleteKeys
(
ChannelType* InChannel, |
Delete the specified keys. | SequencerChannelTraits.h | |
TEnableIf::SupportsDefaults >::Type Sequencer::DeleteKeys
(
ChannelType* InChannel, |
SequencerChannelTraits.h | ||
FKeyHandle Sequencer::EvaluateAndAddKey
(
ChannelType* InChannel, |
Add a key at the specified time (or update an existing key) with the channel's current value at that time | SequencerChannelTraits.h | |
void Sequencer::ExtendKeyMenu
(
FMenuBuilder& MenuBuilder, |
Extend the specified selected key context menu | SequencerChannelTraits.h | |
void Sequencer::ExtendSectionMenu
(
FMenuBuilder& MenuBuilder, |
Extend the specified selected section context menu | SequencerChannelTraits.h | |
TSharedPtr< ISidebarChannelExtension > Sequencer::ExtendSidebarMenu
(
FMenuBuilder& MenuBuilder, |
Extend the specified selected sidebar menu | SequencerChannelTraits.h | |
EMovieSceneKeyInterpolation Sequencer::GetInterpolationMode
(
const FMovieSceneChannel*, |
SequencerChannelTraits.h | ||
TSharedPtr< FStructOnScope > Sequencer::GetKeyStruct
(
const TMovieSceneChannelHandle< ChannelType >& ChannelHandle, |
Get a transient key structure that can be added to a details panel to enable editing of a single key | SequencerChannelTraits.h | |
void Sequencer::PasteKeys
(
ChannelType* InChannel, |
Paste the clipboard contents onto a channel | SequencerChannelTraits.h | |
bool Sequencer::ShouldShowCurve
(
const FMovieSceneChannel* Channel, |
Whether this channel should draw a curve on its editor UI | SequencerChannelTraits.h | |
const FVector2D SequencerSectionConstants::KeySize (
|
The size of each key | ISequencerSection.h | |
const FName SequencerSectionConstants::SelectionColorName
(
"SelectionColor" |
ISequencerSection.h | ||
const FName SequencerSectionConstants::SelectionInactiveColorName
(
"SelectionColorInactive" |
ISequencerSection.h | ||
UE::Sequencer::ENUM_CLASS_FLAGS
(
ISnapCandidate::ESnapCapabilities |
MVVM/Extensions/ISnappableExtension.h |
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static const FName SequencerMenuExtensionPoints::AddTrackMenu_PropertiesSection
(
"AddTrackMenu_PropertiesSection" |
ISequencerModule.h | ||
static FName UE::Sequencer::ExtensionHooks::Hierarchy
(
TEXT("Hierarchy") |
Filters/SequencerTrackFilterBase.h | ||
static FName UE::Sequencer::ExtensionHooks::Show
(
TEXT("Show") |
Filters/SequencerTrackFilterBase.h |