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Unreal Engine C++ API Reference > Editor > Sequencer
References
Module | Sequencer |
Header | /Engine/Source/Editor/Sequencer/Public/ISequencerModule.h |
Include | #include "ISequencerModule.h" |
Syntax
struct FSequencerViewParams
Remarks
Sequencer view parameters.
Variables
Type | Name | Description | |
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TSharedPtr< FExtender > | AddMenuExtender | A menu extender for the add menu |
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bool | bReadOnly | Whether the sequencer is read-only |
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bool | bShowPlaybackRangeInTimeSlider | Whether the playback range spin box should be visible in TimeRange widget |
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FOnBuildCustomContextMenuForGuid | OnBuildCustomContextMenuForGuid | Called when building a context menu for an object binding |
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FOnGetAddMenuContent | OnGetAddMenuContent | Called when building the add track menu |
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ISequencer::FOnGetPlaybackSpeeds | OnGetPlaybackSpeeds | The playback speed options available |
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FOnInitToolMenuContext | OnInitToolMenuContext | Called when this sequencer is initializing the tool menu context |
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FSimpleDelegate | OnReceivedFocus | Called when this sequencer has received user focus |
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ESequencerScrubberStyle | ScrubberStyle | Style of scrubber to use |
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TSharedPtr< FExtender > | ToolbarExtender | A toolbar extender for the main toolbar |
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FString | UniqueName | Unique name for the sequencer. |
Constructors
Type | Name | Description | |
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FSequencerViewParams
(
FString InName |