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API > API/Editor > API/Editor/Sequencer
Extension class that can be added to the sequence model in order to define a custom clock implementation
| Name | IClockExtension |
| Type | class |
| Header File | /Engine/Source/Editor/Sequencer/Public/MVVM/Extensions/IClockExtension.h |
| Include Path | #include "MVVM/Extensions/IClockExtension.h" |
Syntax
class IClockExtension
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual bool DrawTicks
(
TSharedPtr< ISequencer > Sequencer, |
MVVM/Extensions/IClockExtension.h | ||
virtual float GetCustomMajorTickSize
(
TSharedPtr< ISequencer > Sequencer |
MVVM/Extensions/IClockExtension.h | ||
virtual double GetDesiredTimeSliderHeight
(
TSharedPtr< ISequencer > Sequencer |
MVVM/Extensions/IClockExtension.h | ||
virtual TSharedPtr< INumericTypeInterface< double > > MakeDurationNumericTypeInterface() |
MVVM/Extensions/IClockExtension.h | ||
virtual TSharedPtr< INumericTypeInterface< double > > MakePositionNumericTypeInterface() |
MVVM/Extensions/IClockExtension.h | ||
virtual bool ShouldShowPlayRateCombo
(
TSharedPtr< const ISequencer > Sequencer |
MVVM/Extensions/IClockExtension.h | ||
virtual bool ShouldSnapFrameTime() |
MVVM/Extensions/IClockExtension.h | ||
virtual FFrameTime SnapFrameTime
(
FFrameTime InFrameTime |
MVVM/Extensions/IClockExtension.h | ||
virtual bool SupportsSnapping() |
MVVM/Extensions/IClockExtension.h | ||
UE_SEQUENCER_DECLARE_VIEW_MODEL_TYPE_ID_API
(
SEQUENCER_API, |
MVVM/Extensions/IClockExtension.h |