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Unreal Engine C++ API Reference > Editor > Sequencer
References
Module | Sequencer |
Header | /Engine/Source/Editor/Sequencer/Public/ISequencerTrackEditor.h |
Include | #include "ISequencerTrackEditor.h" |
Syntax
struct FSequencerDragDropParams
Variables
Type | Name | Description | |
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FFrameNumber | FrameNumber | The frame number that this drop event is being dropped at |
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TRange< FFrameNumber > | FrameRange | The frame range that this drop event is being dropped at |
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int32 | RowIndex | The row index to drop onto |
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FGuid | TargetObjectGuid | The object guid this asset is dropped onto, if applicable |
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TWeakObjectPtr< UMovieSceneTrack > | Track | The track that is receiving this drop event |
Constructors
Type | Name | Description | |
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FSequencerDragDropParams
(
UMovieSceneTrack* InTrack, |