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API > API/Editor > API/Editor/Sequencer
| Name | FSequencerDragDropParams |
| Type | struct |
| Header File | /Engine/Source/Editor/Sequencer/Public/ISequencerTrackEditor.h |
| Include Path | #include "ISequencerTrackEditor.h" |
Syntax
struct FSequencerDragDropParams
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| ISequencerTrackEditor.h | |||
FSequencerDragDropParams
(
UMovieSceneTrack* InTrack, |
ISequencerTrackEditor.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| FrameNumber | FFrameNumber | The frame number that this drop event is being dropped at | ISequencerTrackEditor.h | |
| FrameRange | TRange< FFrameNumber > | The frame range that this drop event is being dropped at | ISequencerTrackEditor.h | |
| RowIndex | int32 | The row index to drop onto | ISequencerTrackEditor.h | |
| TargetObjectGuid | FGuid | The object guid this asset is dropped onto, if applicable | ISequencerTrackEditor.h | |
| Track | TWeakObjectPtr< UMovieSceneTrack > | The track that is receiving this drop event | ISequencerTrackEditor.h |