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Unreal Engine C++ API Reference > Editor > Sequencer
References
Module | Sequencer |
Header | /Engine/Source/Editor/Sequencer/Public/SequencerCustomizationManager.h |
Include | #include "SequencerCustomizationManager.h" |
Syntax
struct FSequencerCustomizationInfo
Remarks
Class for specifying customizations to apply to a sequence editor.
Variables
Type | Name | Description | |
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TSharedPtr< FExtender > | ActionsMenuExtender | Extender for the actions menu. |
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TSharedPtr< FExtender > | AddMenuExtender | Extender for the "add track" menu. |
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FOnActorsDrop | OnActorsDrop | Called when an actor is dropped on the sequencer. Only if OnReceivedDrop hasn't handled the event. |
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FOnAssetsDrop | OnAssetsDrop | Called when an asset is dropped on the sequencer. Only if OnReceivedDrop hasn't handled the event. |
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FOnGetSequencerMenuExtender | OnBuildObjectBindingContextMenu | Extender for the object binding. |
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FOnGetSequencerMenuExtender | OnBuildSidebarMenu | Called when the sequencer sidebar is being built. |
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FOnClassesDrop | OnClassesDrop | Called when a class is dropped on the sequencer. Only if OnReceivedDrop hasn't handled the event. |
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FOnFoldersDrop | OnFoldersDrop | Called when a folder is dropped on the sequencer. Only if OnReceivedDrop hasn't handled the event. |
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FOnSequencerPaste | OnPaste | Called when data is pasted into the sequence |
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FOptionalOnDragDrop | OnReceivedDragOver | Called when something is dragged over the sequencer. |
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FOptionalOnDragDrop | OnReceivedDrop | Called when something is dropped on the sequencer. |
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TSharedPtr< FExtender > | SidebarExtender | Extender for the sequencer sidebar. |
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TSharedPtr< FExtender > | ToolbarExtender | Extender for the sequencer toolbar. |
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TSharedPtr< FExtender > | ViewMenuExtender | Extender for the view menu. |