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API > API/Editor > API/Editor/Sequencer
Serializable options for sequencer.
| Name | USequencerSettings |
| Type | class |
| Header File | /Engine/Source/Editor/Sequencer/Public/SequencerSettings.h |
| Include Path | #include "SequencerSettings.h" |
Syntax
UCLASS (MinimalAPI, Config=EditorPerProjectUserSettings, PerObjectConfig)
class USequencerSettings : public UObject
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → USequencerSettings
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
USequencerSettings
(
const FObjectInitializer& ObjectInitializer |
SequencerSettings.h |
Typedefs
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| FOnAllowEditsModeChanged | TMulticastDelegate_OneParam< void, EAllowEditsMode > | SequencerSettings.h | |
| FOnEvaluateSubSequencesInIsolationChanged | TMulticastDelegate_NoParams< void > | SequencerSettings.h | |
| FOnLoopStateChanged | TMulticastDelegate_NoParams< void > | SequencerSettings.h | |
| FOnShowSelectedNodesOnlyChanged | TMulticastDelegate_NoParams< void > | SequencerSettings.h | |
| FOnTimeDisplayFormatChanged | TMulticastDelegate_NoParams< void > | SequencerSettings.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FSequencerFilterBarConfig & FindOrAddTrackFilterBar
(
const FName InIdentifier, |
SequencerSettings.h | ||
FSequencerFilterBarConfig * FindTrackFilterBar
(
const FName InIdentifier |
SequencerSettings.h | ||
EAllowEditsMode GetAllowEditsMode() |
Gets the current allow edits mode. | SequencerSettings.h | |
float GetAssetBrowserHeight() |
Gets the asset browser height | SequencerSettings.h | |
float GetAssetBrowserWidth() |
Gets the asset browser width | SequencerSettings.h | |
EAutoChangeMode GetAutoChangeMode() |
Gets the current auto change mode. | SequencerSettings.h | |
bool GetAutoExpandNodesOnFilterPass() |
SequencerSettings.h | ||
bool GetAutoExpandNodesOnSelection() |
Gets whether or not to expand the outliner tree view when a child element is selected (from outside of the tree view). | SequencerSettings.h | |
bool GetAutoScrollEnabled() |
Gets whether or not auto-scroll is enabled when playing. | SequencerSettings.h | |
bool GetAutoSetTrackDefaults() |
Gets whether or not track defaults will be automatically set when modifying tracks. | SequencerSettings.h | |
bool GetCleanPlaybackMode() |
SequencerSettings.h | ||
bool GetCreateSpawnableCameras() |
Get whether to create spawnable cameras. | SequencerSettings.h | |
bool GetCurveEditorVisible() |
Return true if we should filter the curve editor tree to only nodes that are relevant to the current sequencer selection | SequencerSettings.h | |
const FCurveEditorZoomScaleConfig & GetCurveEditorZoomScaling() |
SequencerSettings.h | ||
float GetCurveValueSnapInterval() |
Gets the snapping interval for curve values. | SequencerSettings.h | |
bool GetDeleteKeysWhenTrimming() |
SequencerSettings.h | ||
bool GetDisableSectionsAfterBaking() |
SequencerSettings.h | ||
EFilterBarLayout GetFilterBarLayout() |
SequencerSettings.h | ||
bool GetForceWholeFrames() |
Gets whether or not to snap keys/sections/playhead to the interval which forces whole frames | SequencerSettings.h | |
TOptional< float > GetGridSpacing() |
Gets the state for spacing between grid lines | SequencerSettings.h | |
bool GetIncludePinnedInFilter() |
SequencerSettings.h | ||
bool GetInfiniteKeyAreas() |
SequencerSettings.h | ||
bool GetIsSnapEnabled() |
Gets whether or not snapping is enabled. | SequencerSettings.h | |
FFrameNumber GetJumpFrameIncrement() |
Get the number of frames to increment when jumping forwards/backwards | SequencerSettings.h | |
void GetKeyAreaCurveExtents
(
const FString& ChannelName, |
SequencerSettings.h | ||
float GetKeyAreaHeightWithCurves() |
SequencerSettings.h | ||
EKeyGroupMode GetKeyGroupMode() |
Returns what channels will get keyed when one channel changes | SequencerSettings.h | |
EMovieSceneKeyInterpolation GetKeyInterpolation() |
Get the initial Interpolation type for newly created keyframes if the channel does not already have keyframes | SequencerSettings.h | |
float GetLastFilterBarSizeCoefficient() |
SequencerSettings.h | ||
bool GetLeftMouseDragDoesMarquee() |
Gets whether left mouse drag does marquee select instead of camera orbit and ALT always moves the camera | SequencerSettings.h | |
bool GetLinkCurveEditorTimeRange() |
Gets whether or not to link the curve editor time range. | SequencerSettings.h | |
bool GetLinkFiltersWithCurveEditor() |
Gets whether or not to link sequence filters with the curve editor tree | SequencerSettings.h | |
ESequencerLoopMode GetLoopMode() |
Gets the loop mode. | SequencerSettings.h | |
FLinearColor GetMarkedFrameColor() |
SequencerSettings.h | ||
FString GetMovieRendererName() |
What movie renderer to use | SequencerSettings.h | |
FOnAllowEditsModeChanged & GetOnAllowEditsModeChanged() |
Gets the multicast delegate which is run whenever the allow edits mode is changed. | SequencerSettings.h | |
FOnEvaluateSubSequencesInIsolationChanged & GetOnEvaluateSubSequencesInIsolationChanged() |
Gets the multicast delegate which is run whenever evaluate sub sequences in isolation is changed. | SequencerSettings.h | |
FOnLoopStateChanged & GetOnLoopStateChanged() |
SequencerSettings.h | ||
FOnShowSelectedNodesOnlyChanged & GetOnShowSelectedNodesOnlyChanged() |
SequencerSettings.h | ||
FOnTimeDisplayFormatChanged & GetOnTimeDisplayFormatChanged() |
SequencerSettings.h | ||
TArray< FColumnVisibilitySetting > GetOutlinerColumnSettings() |
Get outliner column visibility in display order | SequencerSettings.h | |
FLinearColor GetPlaybackRangeEndColor() |
Set the playback range end color | SequencerSettings.h | |
FLinearColor GetPlaybackRangeStartColor() |
Set the playback range start color | SequencerSettings.h | |
float GetReduceKeysTolerance() |
SequencerSettings.h | ||
bool GetRestoreOriginalViewportOnCameraCutUnlock() |
Gets whether unlocking a camera cut track should return the viewport to its original location, or keep it where the camera cut was. | SequencerSettings.h | |
bool GetScrubTimeStartFromCursor() |
Gets whether or not scrubbing time hot key starts from cursor. | SequencerSettings.h | |
| SequencerSettings.h | |||
bool GetShowChannelColors() |
SequencerSettings.h | ||
bool GetShowInfoButton() |
SequencerSettings.h | ||
bool GetShowKeyBars() |
SequencerSettings.h | ||
bool GetShowLayerBars() |
SequencerSettings.h | ||
bool GetShowMarkedFrames() |
SequencerSettings.h | ||
bool GetShowRangeSlider() |
Gets whether or not to show the time range slider. | SequencerSettings.h | |
bool GetShowScalingAnchors() |
SequencerSettings.h | ||
bool GetShowSelectedNodesOnly() |
Gets whether or not to show selected nodes only. | SequencerSettings.h | |
bool GetShowSequencerToolbar() |
SequencerSettings.h | ||
bool GetShowTickLines() |
SequencerSettings.h | ||
FSidebarState & GetSidebarState() |
Gets the last saved sidebar state | SequencerSettings.h | |
bool GetSnapCurveValueToInterval() |
Gets whether or not to snap curve values to the interval. | SequencerSettings.h | |
bool GetSnapKeyTimesToElements() |
Gets whether or not to snap keys to other elements. | SequencerSettings.h | |
bool GetSnapPlayTimeToDraggedKey() |
Gets whether or not to snap the play time to the dragged key. | SequencerSettings.h | |
bool GetSnapPlayTimeToKeys() |
Gets whether or not to snap the play time to keys while scrubbing. | SequencerSettings.h | |
bool GetSnapPlayTimeToMarkers() |
Gets whether or not to snap the play time to markers while scrubbing. | SequencerSettings.h | |
bool GetSnapPlayTimeToPressedKey() |
Gets whether or not to snap the play time to the pressed key. | SequencerSettings.h | |
bool GetSnapPlayTimeToSections() |
Gets whether or not to snap the play time to section bounds while scrubbing. | SequencerSettings.h | |
bool GetSnapSectionTimesToElements() |
Gets whether or not to snap sections to other elements. | SequencerSettings.h | |
ESequencerSpawnPosition GetSpawnPosition() |
Get initial spawn position. | SequencerSettings.h | |
bool GetStopPlayingWhenJumpingToStartOrEnd() |
Gets whether or not we stop playing when jumping to start or end. | SequencerSettings.h | |
const FSequencerThumbnailCaptureSettings & GetThumbnailCaptureSettings() |
Gets the settings that determine how the asset thumbnail is captured when the sequence is saved. | SequencerSettings.h | |
EFrameNumberDisplayFormats GetTimeDisplayFormat() |
What format should we display the UI controls in when representing time in a sequence? | SequencerSettings.h | |
ESequencerTimeWarpDisplay GetTimeWarpDisplayMode() |
Get the time-warp display mode | SequencerSettings.h | |
uint32 GetTrajectoryPathCap() |
SequencerSettings.h | ||
float GetTreeViewWidth() |
Gets the tree view width percentage | SequencerSettings.h | |
bool GetUseFilterSubmenusForCategories() |
SequencerSettings.h | ||
UE::Sequencer::EViewDensity GetViewDensity() |
Gets the saved view density | SequencerSettings.h | |
uint8 GetZeroPadFrames() |
Get the number of digits we should zero-pad to when showing frame numbers in sequencer | SequencerSettings.h | |
ESequencerZoomPosition GetZoomPosition() |
Get zoom in/out position (mouse position or current time). | SequencerSettings.h | |
bool HasKeyAreaCurveExtents
(
const FString& ChannelName |
SequencerSettings.h | ||
bool IsFilterBarVisible() |
SequencerSettings.h | ||
bool IsNavigationToolVisible() |
SequencerSettings.h | ||
void IsolateCurveEditorToSelection
(
bool bInIsolateCurveEditorToSelection |
Assign whether we should filter the curve editor tree to only nodes that are relevant to the current sequencer selection | SequencerSettings.h | |
bool IsTrackFilterEnabled
(
const FString& TrackFilter |
Gets whether the given track filter is enabled | SequencerSettings.h | |
void RemoveKeyAreaCurveExtents
(
const FString& ChannelName |
@ Remove curve extents for the given channel | SequencerSettings.h | |
bool RemoveTrackFilterBar
(
const FName InIdentifier |
SequencerSettings.h | ||
void SetActivateRealtimeViewports
(
bool bInActivateRealtimeViewports |
Toggle whether to allow possession of PIE viewports | SequencerSettings.h | |
void SetAllowEditsMode
(
EAllowEditsMode AllowEditsMode |
Sets the current auto-key mode. | SequencerSettings.h | |
void SetAssetBrowserHeight
(
float InAssetBrowserHeight |
Sets the asset browser width | SequencerSettings.h | |
void SetAssetBrowserWidth
(
float InAssetBrowserWidth |
Sets the asset browser width | SequencerSettings.h | |
void SetAutoChangeMode
(
EAutoChangeMode AutoChangeMode |
Sets the current auto change mode. | SequencerSettings.h | |
void SetAutoExpandNodesOnFilterPass
(
const bool bInIncludePinned |
SequencerSettings.h | ||
void SetAutoExpandNodesOnSelection
(
bool bInAutoExpandNodesOnSelection |
Sets whether or not to expand the outliner tree view when a child element is selected (from outside of the tree view). | SequencerSettings.h | |
void SetAutoScrollEnabled
(
bool bInAutoScrollEnabled |
Sets whether or not auto-scroll is enabled when playing. | SequencerSettings.h | |
void SetAutoSetTrackDefaults
(
bool bInAutoSetTrackDefaults |
Sets whether or not track defaults will be automatically set when modifying tracks. | SequencerSettings.h | |
void SetCleanPlaybackMode
(
bool bInCleanPlaybackMode |
Toggle whether to playback in clean mode | SequencerSettings.h | |
void SetCompileDirectorOnEvaluate
(
bool bInCompileDirectorOnEvaluate |
Assign whether whether to recompile the director blueprint when the sequence is evaluated (if one exists) | SequencerSettings.h | |
void SetCreateSpawnableCameras
(
bool bInCreateSpawnableCameras |
Set whether to create spawnable cameras. | SequencerSettings.h | |
void SetCurveEditorVisible
(
bool bCurveEditorVisible |
Assign whether we should filter the curve editor tree to only nodes that are relevant to the current sequencer selection | SequencerSettings.h | |
void SetCurveEditorZoomScaling
(
const FCurveEditorZoomScaleConfig& Value |
Sets the config affecting the zooming behaviour of Sequencer's Curve Editor. | SequencerSettings.h | |
void SetCurveValueSnapInterval
(
float InCurveValueSnapInterval |
Sets the snapping interval for curve values. | SequencerSettings.h | |
void SetDeleteKeysWhenTrimming
(
bool bInDeleteKeysWhenTrimming |
Set whether to delete keys that fall beyond the section range when trimming | SequencerSettings.h | |
void SetDisableSectionsAfterBaking
(
bool bInDisableSectionsAfterBaking |
Set whether to disable sections when baking, as opposed to deleting | SequencerSettings.h | |
void SetEvaluateSubSequencesInIsolation
(
bool bInEvaluateSubSequencesInIsolation |
Set whether to evaluate sub sequences in isolation | SequencerSettings.h | |
void SetFilterBarLayout
(
const EFilterBarLayout InLayout |
SequencerSettings.h | ||
void SetFilterBarVisible
(
const bool bInVisible |
SequencerSettings.h | ||
void SetForceWholeFrames
(
bool bInForceWholeFrames |
Sets whether or not to snap keys/sections/playhead to the interval which forces whole frames | SequencerSettings.h | |
void SetGridSpacing
(
TOptional< float > InGridSpacing |
Sets the grid line spacing state | SequencerSettings.h | |
void SetIncludePinnedInFilter
(
const bool bInIncludePinned |
SequencerSettings.h | ||
void SetInfiniteKeyAreas
(
bool bInInfiniteKeyAreas |
Set whether to show channel colors | SequencerSettings.h | |
void SetIsSnapEnabled
(
bool InbIsSnapEnabled |
Sets whether or not snapping is enabled. | SequencerSettings.h | |
void SetJumpFrameIncrement
(
FFrameNumber InJumpFrameIncrement |
Set the number of frames to increment when jumping forwards/backwards | SequencerSettings.h | |
void SetKeepCursorInPlayRangeWhileScrubbing
(
bool bInKeepCursorInPlayRangeWhileScrubbing |
Set whether or not the cursor should be kept within the playback (or subsequence/shot) range while scrubbing in sequencer | SequencerSettings.h | |
void SetKeepPlayRangeInSectionBounds
(
bool bInKeepPlayRangeInSectionBounds |
Set whether or not the playback range should be synced to the section bounds | SequencerSettings.h | |
void SetKeyAreaCurveExtents
(
const FString& ChannelName, |
Set the key area curve extents for the given channel | SequencerSettings.h | |
void SetKeyAreaHeightWithCurves
(
float InKeyAreaHeightWithCurves |
Set the key area height when showing curves | SequencerSettings.h | |
void SetKeyGroupMode
(
EKeyGroupMode |
Sets which channels are keyed when a channel is keyed | SequencerSettings.h | |
void SetKeyInterpolation
(
EMovieSceneKeyInterpolation InKeyInterpolation |
Sets initial key interpolation for creating new keys on empty channels | SequencerSettings.h | |
void SetLastFilterBarSizeCoefficient
(
const float bInSizeCoefficient |
SequencerSettings.h | ||
void SetLeftMouseDragDoesMarque
(
bool bDoMarque |
Sets whether left mouse drag does marquee select instead of camera orbit and ALT always moves the camera | SequencerSettings.h | |
void SetLinkCurveEditorTimeRange
(
bool InbLinkCurveEditorTimeRange |
Sets whether or not to link the curve editor time range. | SequencerSettings.h | |
void SetLinkFiltersWithCurveEditor
(
bool bInLinkFiltersWithCurveEditor |
Sets whether or not to link sequence filters with the curve editor tree | SequencerSettings.h | |
void SetLoopMode
(
ESequencerLoopMode InLoopMode |
Sets the loop mode. | SequencerSettings.h | |
void SetMarkedFrameColor
(
const FLinearColor& InColor |
Set the default marked frame color | SequencerSettings.h | |
void SetMovieRendererName
(
const FString& InMovieRendererName |
Sets the movie renderer to use | SequencerSettings.h | |
void SetNavigationToolVisible
(
const bool bInVisible |
Sets the visibility of the Navigation Tool | SequencerSettings.h | |
void SetOutlinerColumnVisibility
(
const TArray< FColumnVisibilitySetting >& InColumnVisibilitySettings |
Sets the visibility of outliner columns in display order | SequencerSettings.h | |
void SetPlaybackRangeEndColor
(
const FLinearColor& InColor |
Set the playback range end color | SequencerSettings.h | |
void SetPlaybackRangeStartColor
(
const FLinearColor& InColor |
Set the playback range start color | SequencerSettings.h | |
void SetReduceKeysTolerance
(
float InReduceKeysTolerance |
Set the tolerance to use when reducing keys | SequencerSettings.h | |
void SetRerunConstructionScripts
(
bool bInRerunConstructionScripts |
Set whether to rerun construction scripts on bound actors every frame | SequencerSettings.h | |
void SetResetPlayheadWhenNavigating
(
bool bInResetPlayheadWhenNavigating |
Set whether or not the cursor should be reset when navigating in and out of subsequences | SequencerSettings.h | |
void SetRestoreOriginalViewportOnCameraCutUnlock
(
bool bInRestoreOriginalViewportOnCameraCutUnlock |
Sets whether unlocking a camera cut track should return the viewport to its original location, or keep it where the camera cut was. | SequencerSettings.h | |
void SetScrubTimeStartFromCursor
(
bool bInValue |
Sets whether or not scrubing time hot key starts from cursor. | SequencerSettings.h | |
| Set the section color tints | SequencerSettings.h | ||
void SetShouldShowPrePostRoll
(
bool bInVisualizePreAndPostRoll |
Toggle whether to show pre and post roll in sequencer | SequencerSettings.h | |
void SetShowChannelColors
(
bool bInShowChannelColors |
Set whether to show channel colors for the key bars | SequencerSettings.h | |
void SetShowDebugVisualization
(
bool bInShowDebugVisualization |
Toggle whether to show debug vis | SequencerSettings.h | |
void SetShowInfoButton
(
bool bInShowInfoButton |
Set whether to show the info button in the playback controls | SequencerSettings.h | |
void SetShowKeyBars
(
bool bInShowKeyBars |
Set whether to show key bars | SequencerSettings.h | |
void SetShowLayerBars
(
bool bInShowLayerBars |
Set whether to show layer bars | SequencerSettings.h | |
void SetShowMarkedFrames
(
bool bShowMarkedFrames |
Set whether to show marked frames | SequencerSettings.h | |
void SetShowRangeSlider
(
bool InbShowRangeSlider |
Sets whether or not to show frame numbers. | SequencerSettings.h | |
void SetShowScalingAnchors
(
bool bShowScalingAnchors |
Set whether to show scaling anchors | SequencerSettings.h | |
void SetShowSelectedNodesOnly
(
bool Visible |
Sets whether or not to show selected nodes only. | SequencerSettings.h | |
void SetShowSequencerToolbar
(
bool bInDrawTickLines |
Set whether to show sequencer toolbar bar | SequencerSettings.h | |
void SetShowTickLines
(
bool bInDrawTickLines |
Set whether to show status bar | SequencerSettings.h | |
void SetSidebarState
(
const FSidebarState& InSidebarState |
Sets the sidebar state to be restored on Sequencer initialize | SequencerSettings.h | |
void SetSnapCurveValueToInterval
(
bool InbSnapCurveValueToInterval |
Sets whether or not to snap curve values to the interval. | SequencerSettings.h | |
void SetSnapKeyTimesToElements
(
bool InbSnapKeyTimesToElements |
Sets whether or not to snap keys to other elements. | SequencerSettings.h | |
void SetSnapPlayTimeToDraggedKey
(
bool InbSnapPlayTimeToDraggedKey |
Sets whether or not to snap the play time to the dragged key. | SequencerSettings.h | |
void SetSnapPlayTimeToKeys
(
bool InbSnapPlayTimeToKeys |
Sets whether or not to snap the play time to keys while scrubbing. | SequencerSettings.h | |
void SetSnapPlayTimeToMarkers
(
bool InbSnapPlayTimeToMarkers |
Sets whether or not to snap the play time to markers while scrubbing. | SequencerSettings.h | |
void SetSnapPlayTimeToPressedKey
(
bool InbSnapPlayTimeToPressedKey |
Sets whether or not to snap the play time to the pressed key. | SequencerSettings.h | |
void SetSnapPlayTimeToSections
(
bool InbSnapPlayTimeToSections |
Sets whether or not to snap the play time to section bounds while scrubbing. | SequencerSettings.h | |
void SetSnapSectionTimesToElements
(
bool InbSnapSectionTimesToElements |
Sets whether or not to snap sections to other elements. | SequencerSettings.h | |
void SetSpawnPosition
(
ESequencerSpawnPosition InSpawnPosition |
Set initial spawn position. | SequencerSettings.h | |
void SetStopPlayingWhenJumpingToStartOrEnd
(
bool bInValue |
Sets whether or not we stop playing when jumping to start or end. | SequencerSettings.h | |
void SetThumbnailCaptureSettings
(
const FSequencerThumbnailCaptureSettings& InNewValue |
Sets how the asset thumbnail is captured when the sequence is saved. | SequencerSettings.h | |
void SetTimeDisplayFormat
(
EFrameNumberDisplayFormats InFormat |
Sets the time display format to the specified type. | SequencerSettings.h | |
void SetTimeWarpDisplayMode
(
ESequencerTimeWarpDisplay InTimeWarpDisplay |
Set the time-warp display mode | SequencerSettings.h | |
void SetTrackFilterEnabled
(
const FString& TrackFilter, |
Sets whether the track filter should be enabled/disabled | SequencerSettings.h | |
void SetTreeViewWidth
(
float InTreeViewWidth |
Sets the tree view width percentage | SequencerSettings.h | |
void SetUseFilterSubmenusForCategories
(
const bool bInUseFilterSubmenusForCategories |
SequencerSettings.h | ||
void SetViewDensity
(
FName InViewDensity |
Sets the saved view density | SequencerSettings.h | |
void SetZeroPadFrames
(
uint8 InZeroPadFrames |
Set the number of digits we should zero-pad to when showing frame numbers in sequencer | SequencerSettings.h | |
void SetZoomPosition
(
ESequencerZoomPosition InZoomPosition |
Set zoom in/out position (mouse position or current time). | SequencerSettings.h | |
bool ShouldActivateRealtimeViewports() |
SequencerSettings.h | ||
bool ShouldCompileDirectorOnEvaluate() |
Check whether whether to recompile the director blueprint when the sequence is evaluated (if one exists) | SequencerSettings.h | |
bool ShouldEvaluateSubSequencesInIsolation() |
SequencerSettings.h | ||
bool ShouldIsolateToCurveEditorSelection() |
Return true if we should filter the curve editor tree to only nodes that are relevant to the current sequencer selection | SequencerSettings.h | |
bool ShouldKeepCursorInPlayRangeWhileScrubbing() |
SequencerSettings.h | ||
bool ShouldKeepPlayRangeInSectionBounds() |
SequencerSettings.h | ||
bool ShouldRerunConstructionScripts() |
SequencerSettings.h | ||
bool ShouldResetPlayheadWhenNavigating() |
SequencerSettings.h | ||
bool ShouldShowDebugVisualization() |
SequencerSettings.h | ||
bool ShouldShowPrePostRoll() |
Check whether to show pre and post roll in sequencer | SequencerSettings.h | |
bool ShouldSyncCurveEditorSelection() |
Return true if we are to synchronize the curve editor and sequencer trees | SequencerSettings.h | |
float SnapTimeToInterval
(
float InTimeValue |
Snaps a time value in seconds to the currently selected interval. | SequencerSettings.h | |
void SyncCurveEditorSelection
(
bool bInSynchronizeCurveEditorSelection |
Assign whether we are to synchronize the curve editor and sequencer trees | SequencerSettings.h |
Overridden from UObject
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void PostEditChangeProperty
(
FPropertyChangedEvent& PropertyChangedEvent |
SequencerSettings.h |
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static bool ShouldShowThumbnailCaptureSettings() |
SequencerSettings.h |