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API > API/Editor > API/Editor/Sequencer
| Name | FSequencerFilterSet |
| Type | struct |
| Header File | /Engine/Source/Editor/Sequencer/Public/Filters/SequencerFilterBarConfig.h |
| Include Path | #include "Filters/SequencerFilterBarConfig.h" |
Syntax
USTRUCT ()
struct FSequencerFilterSet
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| EnabledStates | TMap< FString, bool > | Enabled and active states of common filters. | Filters/SequencerFilterBarConfig.h | |
| Label | FString | Filters/SequencerFilterBarConfig.h | ||
| TextFilterString | FString | Filters/SequencerFilterBarConfig.h |