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Unreal Engine C++ API Reference > Editor > Sequencer
References
Module | Sequencer |
Header | /Engine/Source/Editor/Sequencer/Public/SequencerCustomizationManager.h |
Include | #include "SequencerCustomizationManager.h" |
Syntax
class FSequencerCustomizationManager
Remarks
Manager class for sequencer customizations.
Constructors
Type | Name | Description | |
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Functions
Type | Name | Description | |
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void | GetSequencerCustomizations
(
UMovieSceneSequence* FocusedSequence, |
Gets the sequencer customizations for the given sequence. |
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bool | NeedsCustomizationChange
(
const UMovieSceneSequence* OldFocusedSequence, |
Determines whether the new edited sequence requires changing the customizations. |
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void | RegisterInstancedSequencerCustomization
(
const UClass* SequenceClass, |
Registers a sequencer customization against a specific type of sequence. |
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void | UnregisterInstancedSequencerCustomization
(
const UClass* SequenceClass |
Unregisters a sequencer customization that was previously registered against a specific type of sequence. |