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Structure defining a point to snap to in the sequencer
| Name | FSnapPoint |
| Type | struct |
| Header File | /Engine/Source/Editor/Sequencer/Public/MVVM/Extensions/ISnappableExtension.h |
| Include Path | #include "MVVM/Extensions/ISnappableExtension.h" |
Syntax
struct FSnapPoint
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FSnapPoint () |
Uninitialized default constructor - only for use by containers | MVVM/Extensions/ISnappableExtension.h | |
FSnapPoint
(
ESnapType InType, |
MVVM/Extensions/ISnappableExtension.h |
Enums
Public
| Name | Remarks |
|---|---|
| ESnapType |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Time | FFrameNumber | The time of the snap | MVVM/Extensions/ISnappableExtension.h | |
| Type | ESnapType | The type of snap | MVVM/Extensions/ISnappableExtension.h | |
| Weighting | float | MVVM/Extensions/ISnappableExtension.h |