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Unreal Engine C++ API Reference > Editor > Sequencer
References
Module | Sequencer |
Header | /Engine/Source/Editor/Sequencer/Public/ISectionLayoutBuilder.h |
Include | #include "ISectionLayoutBuilder.h" |
Syntax
class ISectionLayoutBuilder
Remarks
Builds an inner layout for a section
Destructors
Type | Name | Description | |
---|---|---|---|
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Functions
Type | Name | Description | |
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void | AddChannel
(
const FMovieSceneChannelHandle& Channel, |
Adds a channel onto the layout. |
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void | PopCategory () |
Pops a category off the stack |
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void | PushCategory
(
FName CategoryName, |
Pushes a new category onto the layout. |
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void | SetTopLevelChannel
(
const FMovieSceneChannelHandle& Channel, |
Sets the section as a key area itself |