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Unreal Engine C++ API Reference > Editor > Sequencer
References
Module | Sequencer |
Header | /Engine/Source/Editor/Sequencer/Public/ISequencerModule.h |
Include | #include "ISequencerModule.h" |
Syntax
struct FSequencerHostCapabilities
Remarks
Sequencer host functionality capabilities. These are no longer based on whether or not there is a Toolkit host as we may have a toolkit host outside of conditions where these are supported.
Variables
Type | Name | Description | |
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bool | bSupportsAddFromContentBrowser | Do we support adding content from the content browser |
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bool | bSupportsCurveEditor | Do we support the curve editor |
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bool | bSupportsRecording | Do we support recording |
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bool | bSupportsRenderMovie | Do we support rendering to a movie |
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bool | bSupportsSaveMovieSceneAsset | Should we show the Save-As button in the toolbar? |
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bool | bSupportsSidebar | Do we support the sidebar widget |
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bool | bSupportsViewportSelectability | Do we support selectability options in the viewport |
Constructors
Type | Name | Description | |
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