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Description
Called to initialize a newly allocated key struct for editing. Empty by default, but can be overridden to perform any per-instance setup required for specific channel's key structs
| Name | PostConstructKeyInstance |
| Type | function |
| Header File | /Engine/Source/Editor/Sequencer/Public/SequencerKeyStructGenerator.h |
| Include Path | #include "SequencerKeyStructGenerator.h" |
template<typename ChannelType>
void PostConstructKeyInstance
(
const TMovieSceneChannelHandle< ChannelType > & ChannelHandle,
FKeyHandle InHandle,
FStructOnScope * Struct
)