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Unreal Engine C++ API Reference > Editor > Sequencer
References
Module | Sequencer |
Header | /Engine/Source/Editor/Sequencer/Public/SequencerCustomizationManager.h |
Include | #include "SequencerCustomizationManager.h" |
Syntax
class ISequencerCustomization
Remarks
Class that can figure out what customizations to apply to a given sequence.
Destructors
Type | Name | Description | |
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Functions
Type | Name | Description | |
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void | ||
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void |