Navigation
API > API/Editor > API/Editor/Sequencer
Class that can figure out what customizations to apply to a given sequence.
| Name | ISequencerCustomization |
| Type | class |
| Header File | /Engine/Source/Editor/Sequencer/Public/SequencerCustomizationManager.h |
| Include Path | #include "SequencerCustomizationManager.h" |
Syntax
class ISequencerCustomization
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual ~ISequencerCustomization() |
SequencerCustomizationManager.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void RegisterSequencerCustomization
(
FSequencerCustomizationBuilder& Builder |
SequencerCustomizationManager.h | ||
void UnregisterSequencerCustomization() |
SequencerCustomizationManager.h |