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API > API/Editor > API/Editor/Sequencer
Utility class for building menus that add, edit, and remove channel overrides.
| Name | FChannelGroupOverrideHelper |
| Type | class |
| Header File | /Engine/Source/Editor/Sequencer/Public/MVVM/ViewModels/ChannelModel.h |
| Include Path | #include "MVVM/ViewModels/ChannelModel.h" |
Syntax
class FChannelGroupOverrideHelper
Functions
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static void BuildChannelOverrideMenu
(
FMenuBuilder& MenuBuilder, |
MVVM/ViewModels/ChannelModel.h | ||
static void BuildChannelOverrideMenu
(
FMenuBuilder& MenuBuilder, |
MVVM/ViewModels/ChannelModel.h | ||
static bool GetChannelsFromOutlinerSelection
(
TSharedPtr< FSequenceModel > SequenceModel, |
MVVM/ViewModels/ChannelModel.h | ||
static void OverrideChannels
(
TSharedPtr< FSequenceModel > SequenceModel, |
MVVM/ViewModels/ChannelModel.h | ||
static void RemoveChannelOverrides
(
TSharedPtr< FSequenceModel > SequenceModel |
MVVM/ViewModels/ChannelModel.h |