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Helper class for using object bindings in the Sequencer editor.
| Name | FSequencerObjectBindingHelper |
| Type | class |
| Header File | /Engine/Source/Editor/Sequencer/Public/Misc/SequencerObjectBindingHelper.h |
| Include Path | #include "Misc/SequencerObjectBindingHelper.h" |
Syntax
class FSequencerObjectBindingHelper
Functions
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static void GetKeyablePropertyPaths
(
const UObject* Object, |
Gets the keyable properties on the given object, for the given Sequencer editor. | Misc/SequencerObjectBindingHelper.h | |
static void GetKeyablePropertyPaths
(
const UClass* Class, |
Gets the keyable properties on the given object, for the given Sequencer editor. | Misc/SequencerObjectBindingHelper.h |