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API > API/Editor > API/Editor/Sequencer
| Name | FLevelEditorSequencerIntegrationOptions |
| Type | struct |
| Header File | /Engine/Source/Editor/Sequencer/Public/LevelEditorSequencerIntegration.h |
| Include Path | #include "LevelEditorSequencerIntegration.h" |
Syntax
struct FLevelEditorSequencerIntegrationOptions
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FLevelEditorSequencerIntegrationOptions() |
LevelEditorSequencerIntegration.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bActivateSequencerEdMode | bool | LevelEditorSequencerIntegration.h | ||
| bAttachOutlinerColumns | bool | LevelEditorSequencerIntegration.h | ||
| bForceRefreshDetails | bool | LevelEditorSequencerIntegration.h | ||
| bRequiresActorEvents | bool | LevelEditorSequencerIntegration.h | ||
| bRequiresLevelEvents | bool | LevelEditorSequencerIntegration.h | ||
| bSyncBindingsToActorLabels | bool | LevelEditorSequencerIntegration.h |