| FAssetEditorMode |
An editor mode inside an FAssetEditorModeManagerToolkit. |
| FAssetEditorModeManagerToolkit |
An editor toolkit that can manage different "editor modes". |
| FBlueprintCameraDirectorAssetEditorMode |
|
| FBuildButtonToolkit |
A utility toolkit for have a "Build" toolbar button that features a different icon based on the target asset's build status. |
| FCameraAssetEditorCommands |
|
| FCameraAssetEditorToolkit |
Editor toolkit for a camera asset. |
| FCameraAssetReferenceDetailsCustomization |
|
| FCameraBuildLogToolkit |
A utility toolkit class that creates and manages a "messages" or "output" tab that can show the build log of a camera asset or camera rig asset. |
| FCameraDirectorAssetEditorMode |
|
| FCameraNodeGraphInterfaceParameterDragDropOp |
|
| FCameraObjectInterfaceParametersToolkit |
Utility toolkit for the "interface parameters" panel of any camera object editor. |
| FCameraParameterDetailsCustomization |
Base details customization for camera parameters. |
| FCameraRigAssetEditorCommands |
|
| FCameraRigAssetEditorToolkit |
|
| FCameraRigAssetEditorToolkitBase |
Editor toolkit for a camera rig asset. |
| FCameraRigAssetReferenceDetailsCustomization |
|
| FCameraRigProxyAssetEditorToolkit |
Editor toolkit for a camera rig proxy asset. |
| FCameraRigTransitionEditorCommands |
|
| FCameraRigTransitionEditorToolkit |
Editor toolkit for camera transitions. |
| FCameraRigTransitionEditorToolkitBase |
|
| FCameraShakeAssetEditorCommands |
|
| FCameraShakeAssetEditorToolkit |
|
| FCameraShakeAssetReferenceDetailsCustomization |
|
| FCameraSharedTransitionsAssetEditorMode |
|
| FCameraVariableCollectionEditorCommands |
|
| FCameraVariableCollectionEditorToolkit |
Editor toolkit for a camera variable collection. |
| FCameraVariableReferenceDetailsCustomization |
Base details customization for camera variable references. |
| FCurveEditorToolkit |
A utility toolkit that hosts a curve editor showing curves from any object that has curve properties. |
| FFilmbackCameraNodeDetailsCustomization |
Details customization for the filmback camera node. |
| FGameplayCamerasDebuggerCommands |
|
| FObjectTreeClassDragDropOp |
Drag-drop operation for creating a new object (and corresponding graph node) in an object tree graph by dragging one of the entries from the toolbox widget. |
| FObjectTreeConnectionDrawingPolicy |
|
| FObjectTreeGraphEditorCommands |
|
| FObjectTreeGraphSearch |
A utility class that can search a series of string tokens across an object tree graph. |
| FRichCurveDetailsCustomization |
|
| FRichRotatorCurveDetailsCustomization |
|
| FRichSingleCurveDetailsCustomization |
|
| FRichVectorCurveDetailsCustomization |
|
| FSingleCameraDirectorAssetEditorMode |
|
| FStandardToolkitLayout |
A utility class for building a standard layout with tab stacks on the left, right, and bottom of a central document area. |
| SBreadcrumbTrail |
|
| SCameraFamilyShortcutBar |
|
| SCameraNodeGraphEditor |
|
| SCameraNodeGraphNode |
|
| SCameraObjectInterfaceParameterGraphNode |
Custom graph editor node widget for a camera rig parameter node. |
| SCameraRigAssetEditor |
A camera rig asset editor. |
| SCameraRigTransitionEditor |
A graph editor for any object that has enter and exit transitions. |
| SCameraVariableCollectionEditor |
An editor widget for a camera variable collection. |
| SCameraVariableNameGraphPin |
A custom widget for a graph editor pin that shows a camera rig picker dialog. |
| SDeleteCameraObjectDialog |
Re-usable dialog for deleting camera objects that are sub-objects of an asset. |
| SFindInObjectTreeGraph |
A search panel to find things in one or more object tree graphs. |
| SListView |
|
| SObjectTreeGraphCommentNode |
The widget for object tree graph comment nodes. |
| SObjectTreeGraphEditor |
A graph editor for an object tree graph. |
| SObjectTreeGraphNode |
The widget used by default for object tree graph nodes. |
| SObjectTreeGraphTitleBar |
The default object graph title bar used by the object tree graph editor. |
| SObjectTreeGraphToolbox |
A toolbox widget that shows all the possible instantiable classes of objects for a given object tree graph. |
| SObjectTreeGraphToolboxEntry |
A widget for an object tree graph toolbox entry, showing a specific instantiable object class that can be added to a graph. |
| TCameraObjectInterfaceParameterOverrideDataDetails |
Helper class for detail customizations that want to show the camera object interface's parameters in the UI as a property bag of overridable properties. |
| UCameraAssetEditor |
Editor for a camera asset. |
| UCameraAssetEditorMenuContext |
|
| UCameraNodeGraphNode |
Custom graph node for camera nodes. |
| UCameraNodeGraphSchema |
Schema class for camera node graph. |
| UCameraObjectInterfaceParameterGraphNode |
Custom graph editor node for a camera rig parameter. |
| UCameraRigAssetEditor |
Editor for a camera rig asset. |
| UCameraRigAssetEditorMenuContext |
|
| UCameraRigCameraNodeGraphSchema |
Schema class for camera node graph. |
| UCameraRigProxyAssetEditor |
Editor for a camera rig proxy asset. |
| UCameraRigTransitionEditor |
Editor for camera transitions. |
| UCameraRigTransitionGraphSchema |
Schema class for a camera rig's transition graph. |
| UCameraRigTransitionGraphSchemaBase |
Base schema class for camera transition graph. |
| UCameraShakeAssetEditor |
Editor for a camera rig asset. |
| UCameraShakeAssetEditorMenuContext |
|
| UCameraShakeCameraNodeGraphSchema |
Schema class for camera node graph. |
| UCameraSharedTransitionGraphSchema |
Schema class for a camera asset's shared transition graph. |
| UCameraVariableCollectionEditor |
Editor for a camera variable collection. |
| UCameraVariableCollectionEditorMenuContext |
|
| UEdGraphSchema_CameraNodeK2 |
|
| UGameplayCamerasEditorSettings |
|
| UObjectTreeGraph |
A node graph that represents a hierarchy of objects and their relationships. |
| UObjectTreeGraphCommentNode |
|
| UObjectTreeGraphNode |
A graph node that represents an object inside an object tree graph. |
| UObjectTreeGraphSchema |
Schema class for an object tree graph. |