Navigation
API > API/Plugins > API/Plugins/GameplayCamerasEditor
Schema class for a camera asset's shared transition graph.
| Name | UCameraSharedTransitionGraphSchema |
| Type | class |
| Header File | /Engine/Plugins/Cameras/GameplayCameras/Source/GameplayCamerasEditor/Public/Editors/CameraSharedTransitionGraphSchema.h |
| Include Path | #include "Editors/CameraSharedTransitionGraphSchema.h" |
Syntax
UCLASS ()
class UCameraSharedTransitionGraphSchema : public UCameraRigTransitionGraphSchemaBase
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UEdGraphSchema → UObjectTreeGraphSchema → UCameraRigTransitionGraphSchemaBase → UCameraSharedTransitionGraphSchema
Functions
Protected
Overridden from UCameraRigTransitionGraphSchemaBase
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void OnBuildGraphConfig
(
FObjectTreeGraphConfig& InOutGraphConfig |
Editors/CameraSharedTransitionGraphSchema.h |