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API > API/Plugins > API/Plugins/GameplayCamerasEditor
| Name | SCameraFamilyShortcutBar |
| Type | class |
| Header File | /Engine/Plugins/Cameras/GameplayCameras/Source/GameplayCamerasEditor/Public/Widgets/SCameraFamilyShortcutBar.h |
| Include Path | #include "Widgets/SCameraFamilyShortcutBar.h" |
Syntax
class SCameraFamilyShortcutBar : public SCompoundWidget
Inheritance Hierarchy
- FSharedFromThisBase → TSharedFromThis → SWidget → SCompoundWidget → SCameraFamilyShortcutBar
- FSlateControlledConstruction → SWidget → SCompoundWidget → SCameraFamilyShortcutBar
Structs
| Name | Remarks |
|---|---|
| FArguments |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Family | TSharedPtr< IGameplayCamerasFamily > | Widgets/SCameraFamilyShortcutBar.h | ||
| HorizontalBox | TSharedPtr< SHorizontalBox > | Widgets/SCameraFamilyShortcutBar.h | ||
| WeakToolkit | TWeakPtr< FBaseAssetToolkit > | Widgets/SCameraFamilyShortcutBar.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void Construct
(
const FArguments& InArgs, |
Widgets/SCameraFamilyShortcutBar.h |