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Schema class for a camera rig's transition graph.
| Name | UCameraRigTransitionGraphSchema |
| Type | class |
| Header File | /Engine/Plugins/Cameras/GameplayCameras/Source/GameplayCamerasEditor/Public/Editors/CameraRigTransitionGraphSchema.h |
| Include Path | #include "Editors/CameraRigTransitionGraphSchema.h" |
Syntax
UCLASS ()
class UCameraRigTransitionGraphSchema : public UCameraRigTransitionGraphSchemaBase
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UEdGraphSchema → UObjectTreeGraphSchema → UCameraRigTransitionGraphSchemaBase → UCameraRigTransitionGraphSchema
Functions
Protected
Overridden from UCameraRigTransitionGraphSchemaBase
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void OnBuildGraphConfig
(
FObjectTreeGraphConfig& InOutGraphConfig |
Editors/CameraRigTransitionGraphSchema.h |