Navigation
API > API/Plugins > API/Plugins/GameplayCamerasEditor
Base details customization for camera variable references.
| Name | FCameraVariableReferenceDetailsCustomization |
| Type | class |
| Header File | /Engine/Plugins/Cameras/GameplayCameras/Source/GameplayCamerasEditor/Public/Customizations/CameraVariableReferenceDetailsCustomizations.h |
| Include Path | #include "Customizations/CameraVariableReferenceDetailsCustomizations.h" |
Syntax
class FCameraVariableReferenceDetailsCustomization : public IPropertyTypeCustomization
Implements Interfaces
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void CustomizeChildren
(
TSharedRef< IPropertyHandle > PropertyHandle, |
Customizations/CameraVariableReferenceDetailsCustomizations.h | ||
virtual void CustomizeHeader
(
TSharedRef< IPropertyHandle > PropertyHandle, |
IPropertyTypeCustomization interface | Customizations/CameraVariableReferenceDetailsCustomizations.h |
Protected
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool HasNonUserOverride
(
void* InRawData |
Customizations/CameraVariableReferenceDetailsCustomizations.h | ||
void SetReferenceVariable
(
void* InRawData, |
Customizations/CameraVariableReferenceDetailsCustomizations.h |
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static void Register
(
FPropertyEditorModule& PropertyEditorModule |
Registers details customizations for all camera variable reference types. | Customizations/CameraVariableReferenceDetailsCustomizations.h | |
static void Unregister
(
FPropertyEditorModule& PropertyEditorModule |
Unregisters details customizations for all camera variable reference types. | Customizations/CameraVariableReferenceDetailsCustomizations.h |