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API > API/Plugins > API/Plugins/GameplayCamerasEditor
| Name | FBlueprintCameraDirectorAssetEditorMode |
| Type | class |
| Header File | /Engine/Plugins/Cameras/GameplayCameras/Source/GameplayCamerasEditor/Public/Toolkits/BlueprintCameraDirectorAssetEditorMode.h |
| Include Path | #include "Toolkits/BlueprintCameraDirectorAssetEditorMode.h" |
Syntax
class FBlueprintCameraDirectorAssetEditorMode :
public UE::Cameras::FCameraDirectorAssetEditorMode ,
public ICameraAssetEventHandler
Inheritance Hierarchy
- TSharedFromThis< FAssetEditorMode > → FAssetEditorMode → FCameraDirectorAssetEditorMode → FBlueprintCameraDirectorAssetEditorMode
- FNotifyHook → FCameraDirectorAssetEditorMode → FBlueprintCameraDirectorAssetEditorMode
Implements Interfaces
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FBlueprintCameraDirectorAssetEditorMode
(
UCameraAsset* InCameraAsset |
Toolkits/BlueprintCameraDirectorAssetEditorMode.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| EventHandler | TCameraEventHandler< ICameraAssetEventHandler > | Toolkits/BlueprintCameraDirectorAssetEditorMode.h |
Functions
Public
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static TSharedPtr< FCameraDirectorAssetEditorMode > CreateInstance
(
UCameraAsset* InCameraAsset |
Toolkits/BlueprintCameraDirectorAssetEditorMode.h |