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FCachedMetrics |
Structure used to cache various metrics for our capture |
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FCapturedFrameData |
Structure representing a captured frame |
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FCaptureProtocolInitSettings |
Structure used to initialize a capture protocol |
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FCaptureResolution |
Structure representing a capture resolution |
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FFixedTimeStepCaptureStrategy |
A strategy that employs a fixed frame time-step, and as such never drops a frame. |
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FFrameGrabber |
Class responsible for resolving render target data for a specific viewport in an efficient manner Internally, the class uses a fixed array of resolution surfaces, and dispatches rendering commands to resolve the viewport render target into a specific index into this array. |
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FFrameMetrics |
Metrics that correspond to a particular frame |
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FMovieSceneCaptureHandle |
A handle to a movie scene capture implementation |
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FMovieSceneCaptureSettings |
Common movie-scene capture settings |
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FRealTimeCaptureStrategy |
A capture strategy that captures in real-time, potentially dropping frames to maintain a stable constant framerate video. |
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FViewportSurfaceReader |
A single, managed surface used as a render target resolution destination |
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ICaptureProtocolHost |
Interface to be implemented by any class using an UMovieSceneCaptureProtocolBase instance |
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ICaptureStrategy |
Interface that defines when to capture or drop frames |
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IFramePayload |
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IMovieSceneCaptureInterface |
Interface for a movie capture object |
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IMovieSceneCaptureModule |
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ULevelCapture |
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UMovieSceneAudioCaptureProtocolBase |
A class to inherit from for audio capture protocols. |
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UMovieSceneCapture |
Class responsible for capturing scene data |
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UMovieSceneCaptureEnvironment |
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UMovieSceneCaptureInterface |
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UMovieSceneCaptureProtocolBase |
A capture protocol responsible for dealing with captured frames using some custom method (writing out to disk, streaming, etc) |
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UMovieSceneImageCaptureProtocolBase |
A class to inherit from for image capture protocols. |
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