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This is a null audio capture implementation which skips capturing audio. The MovieSceneCapture is explicitly aware of this type and will skip processing an audio pass if this is specified.
| Name | UNullAudioCaptureProtocol |
| Type | class |
| Header File | /Engine/Source/Runtime/MovieSceneCapture/Public/Protocols/AudioCaptureProtocol.h |
| Include Path | #include "Protocols/AudioCaptureProtocol.h" |
Syntax
UCLASS (Meta=(DisplayName="No Audio", CommandLineID="NullAudio"), MinimalAPI)
class UNullAudioCaptureProtocol : public UMovieSceneAudioCaptureProtocolBase
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UMovieSceneCaptureProtocolBase → UMovieSceneAudioCaptureProtocolBase → UNullAudioCaptureProtocol