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API > API/Runtime > API/Runtime/MovieSceneCapture
A class to inherit from for image capture protocols. Used to filter the UI for protocols used on the image capture pass.
| Name | UMovieSceneImageCaptureProtocolBase |
| Type | class |
| Header File | /Engine/Source/Runtime/MovieSceneCapture/Public/MovieSceneCaptureProtocolBase.h |
| Include Path | #include "MovieSceneCaptureProtocolBase.h" |
Syntax
UCLASS (Config=EditorPerProjectUserSettings, PerObjectConfig, Abstract, MinimalAPI)
class UMovieSceneImageCaptureProtocolBase : public UMovieSceneCaptureProtocolBase
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UMovieSceneCaptureProtocolBase → UMovieSceneImageCaptureProtocolBase
Derived Classes
- UAjaFrameGrabberProtocol
- UCompositionGraphCaptureProtocol
- UFrameGrabberProtocol
- UUserDefinedCaptureProtocol
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UMovieSceneImageCaptureProtocolBase
(
const FObjectInitializer& ObjInit |
MovieSceneCaptureProtocolBase.h |