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API > API/Runtime > API/Runtime/MovieSceneCapture
Interface to be implemented by any class using an UMovieSceneCaptureProtocolBase instance
| Name | ICaptureProtocolHost |
| Type | struct |
| Header File | /Engine/Source/Runtime/MovieSceneCapture/Public/MovieSceneCaptureProtocolBase.h |
| Include Path | #include "MovieSceneCaptureProtocolBase.h" |
Syntax
struct ICaptureProtocolHost
Derived Classes
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FFrameRate GetCaptureFrameRate() |
Get the capture frequency | MovieSceneCaptureProtocolBase.h | |
const ICaptureStrategy & GetCaptureStrategy() |
Access the host's capture strategy | MovieSceneCaptureProtocolBase.h | |
double GetEstimatedCaptureDurationSeconds () |
Ask the host to inform us of how long the capture duration is expected to be. | MovieSceneCaptureProtocolBase.h | |
const int32 GetFrameNumberOffset() |
Access Frame number index offset when saving out frames. | MovieSceneCaptureProtocolBase.h | |
const FMovieSceneCaptureSettings & GetSettings() |
Get shared settings for the capture | MovieSceneCaptureProtocolBase.h | |
FString ResolveFileFormat
(
const FString& Format, |
Ask the host to resolve the format string for a file name. | MovieSceneCaptureProtocolBase.h |