Navigation
API > API/Runtime > API/Runtime/MovieSceneCapture
| Name | UImageSequenceProtocol_PNG |
| Type | class |
| Header File | /Engine/Source/Runtime/MovieSceneCapture/Public/Protocols/ImageSequenceProtocol.h |
| Include Path | #include "Protocols/ImageSequenceProtocol.h" |
Syntax
UCLASS (Meta=(DisplayName="Image Sequence (png)", CommandLineID="PNG"), MinimalAPI)
class UImageSequenceProtocol_PNG : public UCompressedImageSequenceProtocol
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UMovieSceneCaptureProtocolBase → UMovieSceneImageCaptureProtocolBase → UFrameGrabberProtocol → UImageSequenceProtocol → UCompressedImageSequenceProtocol → UImageSequenceProtocol_PNG
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UImageSequenceProtocol_PNG
(
const FObjectInitializer& ObjInit |
Protocols/ImageSequenceProtocol.h |