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API > API/Runtime > API/Runtime/MovieSceneCapture
Structure used to cache various metrics for our capture
| Name | FCachedMetrics |
| Type | struct |
| Header File | /Engine/Source/Runtime/MovieSceneCapture/Public/MovieSceneCapture.h |
| Include Path | #include "MovieSceneCapture.h" |
Syntax
struct FCachedMetrics
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FCachedMetrics() |
MovieSceneCapture.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| ElapsedSeconds | float | The number of seconds that have elapsed | MovieSceneCapture.h | |
| Frame | int32 | The current frame number | MovieSceneCapture.h | |
| Height | int32 | MovieSceneCapture.h | ||
| PreviousFrame | int32 | The previous frame number | MovieSceneCapture.h | |
| Width | int32 | The width/Height of the frame | MovieSceneCapture.h |