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API > API/Runtime > API/Runtime/MovieSceneCapture
Interface for a movie capture object
| Name | IMovieSceneCaptureInterface |
| Type | class |
| Header File | /Engine/Source/Runtime/MovieSceneCapture/Public/IMovieSceneCapture.h |
| Include Path | #include "IMovieSceneCapture.h" |
Syntax
class IMovieSceneCaptureInterface
Derived Classes
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void Close() |
Shut down this movie capture | IMovieSceneCapture.h | |
const int32 GetFrameNumberOffset() |
Access Frame Number Offset | IMovieSceneCapture.h | |
FMovieSceneCaptureHandle GetHandle() |
Get a unique handle to this object | IMovieSceneCapture.h | |
const FMovieSceneCaptureSettings & GetSettings() |
Access specific movie scene capture settings | IMovieSceneCapture.h | |
void Initialize
(
TSharedPtr< FSceneViewport > Viewport, |
Initialize this capture object by binding it to the specified viewport | IMovieSceneCapture.h | |
void StartCapturing() |
Instruct this capture to start capturing frames | IMovieSceneCapture.h |