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Type | Name | Description | |
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FCachedMetrics | Structure used to cache various metrics for our capture | |
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FCapturedFrameData | Structure representing a captured frame | |
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FCaptureProtocolInitSettings | Structure used to initialize a capture protocol | |
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FCaptureResolution | Structure representing a capture resolution | |
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FFixedTimeStepCaptureStrategy | A strategy that employs a fixed frame time-step, and as such never drops a frame. | |
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FFrameGrabber | Class responsible for resolving render target data for a specific viewport in an efficient manner Internally, the class uses a fixed array of resolution surfaces, and dispatches rendering commands to resolve the viewport render target into a specific index into this array. | |
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FFrameMetrics | Metrics that correspond to a particular frame | |
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FMovieSceneCaptureHandle | A handle to a movie scene capture implementation | |
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FMovieSceneCaptureSettings | Common movie-scene capture settings | |
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FRealTimeCaptureStrategy | A capture strategy that captures in real-time, potentially dropping frames to maintain a stable constant framerate video. | |
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FViewportSurfaceReader | A single, managed surface used as a render target resolution destination | |
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ICaptureProtocolHost | Interface to be implemented by any class using an UMovieSceneCaptureProtocolBase instance | |
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ICaptureStrategy | Interface that defines when to capture or drop frames | |
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IFramePayload | ||
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IMovieSceneCaptureInterface | Interface for a movie capture object | |
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IMovieSceneCaptureModule | ||
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ULevelCapture | ||
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UMovieSceneAudioCaptureProtocolBase | A class to inherit from for audio capture protocols. | |
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UMovieSceneCapture | Class responsible for capturing scene data | |
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UMovieSceneCaptureEnvironment | ||
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UMovieSceneCaptureInterface | ||
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UMovieSceneCaptureProtocolBase | A capture protocol responsible for dealing with captured frames using some custom method (writing out to disk, streaming, etc) | |
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UMovieSceneImageCaptureProtocolBase | A class to inherit from for image capture protocols. |