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Unreal Engine C++ API Reference > Runtime > MovieSceneCapture
Inheritance Hierarchy
- IMovieSceneCaptureInterface
- UMovieSceneCapture
- UAutomatedLevelSequenceCapture
- ULevelCapture
References
Module | MovieSceneCapture |
Header | /Engine/Source/Runtime/MovieSceneCapture/Public/IMovieSceneCapture.h |
Include | #include "IMovieSceneCapture.h" |
Syntax
class IMovieSceneCaptureInterface
Remarks
Interface for a movie capture object
Functions
Type | Name | Description | |
---|---|---|---|
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void | Close () |
Shut down this movie capture |
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const int32 | Access Frame Number Offset | |
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FMovieSceneCaptureHandle | GetHandle () |
Get a unique handle to this object |
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const FMovieSceneCaptureSettings & | GetSettings () |
Access specific movie scene capture settings |
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void | Initialize
(
TSharedPtr< FSceneViewport > Viewport, |
Initialize this capture object by binding it to the specified viewport |
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void | Instruct this capture to start capturing frames |