Navigation
Unreal Engine C++ API Reference > Runtime > MovieSceneCapture
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- UMovieSceneCaptureProtocolBase
- UMovieSceneAudioCaptureProtocolBase
- UMasterAudioSubmixCaptureProtocol
- UNullAudioCaptureProtocol
References
Module | MovieSceneCapture |
Header | /Engine/Source/Runtime/MovieSceneCapture/Public/MovieSceneCaptureProtocolBase.h |
Include | #include "MovieSceneCaptureProtocolBase.h" |
Syntax
class UMovieSceneAudioCaptureProtocolBase : public UMovieSceneCaptureProtocolBase
Remarks
A class to inherit from for audio capture protocols. Used to filter the UI for protocols used on the audio capture pass.
Constructors
Type | Name | Description | |
---|---|---|---|
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UMovieSceneAudioCaptureProtocolBase
(
const FObjectInitializer& ObjInit |