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Unreal Engine C++ API Reference > Runtime > MovieSceneCapture
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- UMovieSceneCaptureProtocolBase
- UMovieSceneImageCaptureProtocolBase
- UAjaFrameGrabberProtocol
- UCompositionGraphCaptureProtocol
- UFrameGrabberProtocol
- UImageSequenceProtocol
- UCompressedImageSequenceProtocol
- UImageSequenceProtocol_JPG
- UImageSequenceProtocol_PNG
- UImageSequenceProtocol_BMP
- UImageSequenceProtocol_EXR
- UVideoCaptureProtocol
- UUserDefinedCaptureProtocol
- UUserDefinedImageCaptureProtocol
References
Module | MovieSceneCapture |
Header | /Engine/Source/Runtime/MovieSceneCapture/Public/MovieSceneCaptureProtocolBase.h |
Include | #include "MovieSceneCaptureProtocolBase.h" |
Syntax
class UMovieSceneImageCaptureProtocolBase : public UMovieSceneCaptureProtocolBase
Remarks
A class to inherit from for image capture protocols. Used to filter the UI for protocols used on the image capture pass.
Constructors
Type | Name | Description | |
---|---|---|---|
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UMovieSceneImageCaptureProtocolBase
(
const FObjectInitializer& ObjInit |