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Description
StaticMeshToCollection (v2)
Create a geometry collection from a UStaticMesh
Input(s) : StaticMesh - Asset input MeshTransform - Transform to apply to the mesh before converting it to a collection
Output(s): Collection - Geometry collection newly created Materials - Material array from the static mesh InstancedMeshes - Array of instanced meshes RootProxyMeshes - corresponding source proxies
Information
| Module | GeometryCollectionNodes |
| Category | GeometryCollection|Asset |
| Type | FStaticMeshToCollectionDataflowNode_v2 |
Parameters
| Name | Description | Permitted Types | Default Value |
|---|---|---|---|
| bSetInternalFromMaterialIndex | Set the internal faces from material index | bool | True |
| bSplitComponents | Split components - when enabled, each island of the mesh will be converted to an individual transform in the collection | bool | False |
Inputs
| Name | Description | Permitted Types | Default Value |
|---|---|---|---|
| StaticMesh | Asset input | TObjectPtr<UStaticMesh> | None |
| MeshTransform | Transform to apply to the mesh before converting it to a collection | FTransform | (Rotation=(X=0.000000,Y=0.000000,Z=0.000000,W=1.000000),Translation=(X=0.000000,Y=0.000000,Z=0.000000),Scale3D=(X=1.000000,Y=1.000000,Z=1.000000)) |
Outputs
| Name | Description | Permitted Types | Default Value |
|---|---|---|---|
| Collection | Geometry collection newly created | FManagedArrayCollection | |
| Materials | Material array from the static mesh | TArray<TObjectPtr<UMaterialInterface>> | |
| InstancedMeshes | Array of instanced meshes | TArray<FGeometryCollectionAutoInstanceMesh> | |
| RootProxyMeshes | corresponding source proxies | TArray<FDataflowRootProxyMesh> |