Navigation
API > API/Runtime > API/Runtime/GeometryCollectionEngine
| Name | FGeometryCollectionAutoInstanceMesh |
| Type | struct |
| Header File | /Engine/Source/Runtime/Experimental/GeometryCollectionEngine/Public/GeometryCollection/GeometryCollectionObject.h |
| Include Path | #include "GeometryCollection/GeometryCollectionObject.h" |
Syntax
USTRUCT (BlueprintType )
struct FGeometryCollectionAutoInstanceMesh
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| CustomData | TArray< float > | GeometryCollection/GeometryCollectionObject.h |
|
|
| Materials | TArray< TObjectPtr< UMaterialInterface > > | GeometryCollection/GeometryCollectionObject.h |
|
|
| Mesh | TObjectPtr< const UStaticMesh > | GeometryCollection/GeometryCollectionObject.h |
|
|
| NumInstances | int32 | GeometryCollection/GeometryCollectionObject.h |
|
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
int32 GetNumDataPerInstance() |
GeometryCollection/GeometryCollectionObject.h |
Operators
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool operator==
(
const FGeometryCollectionAutoInstanceMesh& Other |
GeometryCollection/GeometryCollectionObject.h |
Deprecated Variables
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| StaticMesh_DEPRECATED | FSoftObjectPath | GeometryCollection/GeometryCollectionObject.h |
|