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Description
CollectionToMesh (v1)
Converts a Collection to a DynamicMesh
Input(s) : Collection [Intrinsic] - Collection to convert TransformSelection - Geometry on or under selected bones will be appended to the output mesh. If not connected, all geometry will be processed.
Output(s): Mesh - Output DynamicMesh
Information
| Module | GeometryCollectionNodes |
| Category | Mesh|Utilities |
| Type | FCollectionToMeshDataflowNode |
Parameters
| Name | Description | Permitted Types | Default Value |
|---|---|---|---|
| bCenterPivot | Whether to translate the mesh geometry to be centered around its bounding box. | bool | False |
| bWeldVertices | Whether the processed mesh will have edges at normal/UV/color seams welded so they are treated as one edge during processing. | bool | True |
| bPreserveIsolatedVertices | Whether to preserve isolated vertices which aren't used by any triangles. | bool | True |
Inputs
| Name | Description | Permitted Types | Default Value |
|---|---|---|---|
| Collection | Collection to convert | FManagedArrayCollection | () |
| TransformSelection | Geometry on or under selected bones will be appended to the output mesh. If not connected, all geometry will be processed. | FDataflowTransformSelection | () |
Outputs
| Name | Description | Permitted Types | Default Value |
|---|---|---|---|
| Mesh | Output DynamicMesh | TObjectPtr<UDynamicMesh> |